User blog:Bryans1008/Hogwarts Roleplay Wiki: Updated Quidditch Rules

Hogwarts Roleplay Wiki:Updated Quidditch Rules

Hello everyone, Bryans here. I have some rather important information for you guys. In light of the upcoming Quidditch Season, which we hope will be even more exciting than the last, that we have some updates in the rules of the wonderful game. So, here goes:

Rule Number One:
Players must not stray over the boundary lines of the pitch, although they may fly as high as desired. The Quaffle must be surrendered to the opposition if any player leaves the boundary.

So, basically, in wiki terms, we have defined "out of the boundaries" as flying into the stands, or any place that isn't on the pitch.

Rule Number Two:
"Time out" may be called at any time by the Captain of a team. Time out may be extended to one hour and a half minutes if a game has already lasted at least 45 minutes. Failure to return to the pitch after this time will lead to the team being disqualified.

Again, in wiki terms, if a user on a team has to leave or is unable to participate, but doesn't want another user to rp their character, they have One Hour and Thirty Minutes or Thirty Minutes (if the match hasn't been going on for Fourty-Five minutes).

Rule Number Three:
Penalties can be awarded to teams by the referee. A single Chaser may take the penalty by flying from the central circle towards the scoring area. The opposing team's Keeper may attempt to stop the shot being scored, but all other players must not interfere.

This is, basically, a penalty shot. Which is the reward to the opposing team of the one that caused the foul.

Rule Number Four :
Contact is allowed, but a player may not seize hold of another player's broomstick or any part of their anatomy.

To be obvious, no fouls.

Rule Number Five:
Substitution of players is allowed throughout the game, however if a users is not present, they have a period of 45 minutes to show up, before the substitution is allowed.

Basically, if a user isn't available you have to wait at least 45 minutes before the captain can make a substitution.

Rule Number Six:
Players may take their wands onto the pitch, but they must not be used on or against any players, any players' broomsticks, the referee, any of the four balls, or the spectators. Nor are they able to use their wands on themselves.

So, a player may bring their wand on the field, but should they use it on anyone (including themselves), it will result in a penalty shot.

Rule Number Seven:
A game of Quidditch will only end once the Snitch has been caught or at the consent of both team captains.

Basically, only the Snitch being caught will end the game or at the mutual consent of both captains.

<font face="times new roman" color="black" size="3">Rule Number Eight:
<font face="times new roman" color="black" size="3">Only the Keeper can block quaffle shots thrown by the opposing team.

Obviously, no other player on the team should be blocking quaffle shots.

=== <font face="times new roman" color="black" size="3">Fouls: === <font face="times new roman" color="black" size="3">The rules for fouls remain the same. If a foul is committed they opposing team will be rewarded with a penalty shot.