Template:Charms Lesson Plan

First Years

 * 1) Week One
 * 2) Lumos (Wand-Lighting Charm); Single counter-clockwise loop; Easy; Little concentration needed
 * 3) Nox (Extinguishing Charm); Flick of the wand; Easy; Little concentration needed
 * 4) Week Two
 * 5) Levioso (Hover Charm); Inward spiral then upward flick; Moderate; determines how heavy of an object can be lifted; Concentration needed
 * 6) Alarte Ascendare (Rocket Charm); Quick swish; High; determines how high the object will ascend before falling
 * 7) Fluito (Floating Charm); Jab then upward flick; High to very high depending on weight and distance of target; Concentration needed
 * 8) Wingardium Leviosa (Levitation Charm); Swish and flick; Low; Visualize your energy coming from your body and lifting the object; Moderate; on the thing, you want to levitate
 * 9) Week Three
 * 10) Reparo (Mending Charm); Inward pointed spiral, continued until the object is fully repaired; Minimal; High; Visualization of the repaired object should be maintained until the object is repaired
 * 11) Alohomora (Unlocking Charm); Backward S curving up at the end; None for simple mechanical locks; minimal to very high for locks ranging from complex mechanical to complex magical; Visualization of yourself unlocking the lock
 * 12) Week Four
 * 13) Incendio (Fire-Making Spell); Curved flick up and down; Low to very high depending on the distance of the target and the difficulty of igniting the target; Less needed for a simple light, more needed for a continuous stream of fire on the target to be ignited.
 * 14) Locomotor (Locomotion Charm); Full circle with an upward flick toward the target at the end, then pointed where the object should go; Moderate to very high, depending on the distance and weight of the object; Minimal concentration should be maintained on the target object
 * 15) Week Five
 * 16) CHRISTMAS BREAK
 * 17) Week Six
 * 18) Lumos Solem (Sunlight Charm); Single counter-clockwise loop ending with the wand pointed toward the target; Low to very high; determines color and intensity of light; High; the target of the light
 * 19) Lumos Numerosa (Dancing Lights Charm); Single counter-clockwise loop, then several rapid counter-clockwise loops; None; High; concentration should be maintained on all the orbs, and determines how many can be created
 * 20) Week Seven
 * 21) Wingardium Leviosa (Levitation Charm); Swish and flick; Medium; Visualize your energy coming from your body and lifting the object; Moderate; on the thing, you want to levitate
 * 22) More of a focus on lifting heavier objects now, desks, etc
 * 23) Astrictus (Sticking Charm); The infinity symbol starting and ending in the center, encircling the two objects; High; determines how long the objects will remain stuck and how hard they are to separate; Medium; on the two parts that should be stuck together
 * 24) Week Eight
 * 25) Diffindo (Severing Charm); V-Shaped down and up, ending with a swish in the direction to cut; Low; Moderate; The place to cut and depth of the slice
 * 26) Spongify (Softening Charm); S-Shape; Moderate; Moderate; The target object;
 * 27) Week Nine
 * 28) Focillo (Warming Charm); Slow clockwise circles that continue while you concentrate; Moderate; Moderate; concentration should be maintained on the target and warmth;
 * 29) Infrigido (Chilling Charm); Slow counter-clockwise circles that continue while you concentrate; Moderate; Moderate; concentration should be maintained on the target and cold
 * 30) Week Ten
 * 31) FINAL EXAMS

Second Years

 * 1) Week One
 * 2) Gobstone Making
 * 3) Charming Stinksap
 * 4) Implanting charms to set needed boundaries to shoot out Stinksap
 * 5) Melting a glass marble with Incendio (Year 1, Week 3)
 * 6) Rounding/Cooling the glass marble into a larger marble with wand
 * 7) Applying durability charms
 * 8) Switching the air inside the marble with the enchanted Stinksap
 * 9) Warning: Overpowering or underpowering will release the stench of stinksap. It's in the Goldilocks zone.
 * 10) Week Two
 * 11) Basics to enchanting objects
 * 12) Material(s) + Charms and Spells (Forms) = Bewitched Object (Implementation)
 * 13) Similiar properties of materials v. different properties of materials
 * 14) Impact of charms & spells on materials
 * 15) Week Three
 * 16) Engorgio (Engorging Charm); Omega shape with wand; Moderate; Moderate; concentration should be maintained to keep object to proper size
 * 17) Reducio (Shrinking Charm); Sharp downward-V; Moderate; Low; Concentration should be maintained to keep object to proper size
 * 18) Week Four
 * 19) Expelliarmus (Disarming Charm); Downward spiral; Low; Concentration should be maintained for strength of disarm
 * 20) Finite Incantatem (General Counter-Spell); Shield shape with wand tip; Low;
 * 21) Week Five
 * 22) CHRISTMAS BREAK
 * 23) Week Six
 * 24) Arresto Momentum (Momentum-Slowing Charm); Wave downwards at target; High; Concentration needs to be maintained for complete slowing of target
 * 25) Rictusempra (Tickling Charm); Wiggle with wand; Low; Concentration needs to be maintained for power over target
 * 26) Week Seven
 * 27) Skurge (Skurge-Scouring Charm); Small clover shape; Low; Concentration needs to be maintained in order to clean ectoplasm away
 * 28) Scourgify (Scouring Charm); S-Shape; Moderate; Concentration needs to be maintained in order to clean dirt away for good
 * 29) Week Eight
 * 30) Flipendo (Knockback Jinx); Push-back shape; moderate; concentration needs to be maintained in order to push target/targets away
 * 31) Dueling Practices
 * 32) Week Nine
 * 33) Legilimency/Occumlency Rundown
 * 34) Obliviate (Memory Charm); Brain-shape movement; High; Concentraction needs to be maintained in order to remove specified memories
 * 35) Week Ten
 * 36) FINAL EXAMS

Third Years

 * 1) Week One
 * 2) Corius (Tattoo Charm); Press and hold where the center of the tattoo should be; Moderate; Moderate; The design to be placed on the skin; the caster must maintain the image they want to create until the magic is finished; temporary tattoo on the indicated spot
 * 3) Meditation rundown; practice
 * 4) Week Two
 * 5) Colovaria (Color-Change Charm); Point at target; Moderate; Depending on the size of the object you're coloringLow; Make sure to keep the color you are wanting in mind. If you begin to lose focus on the color you want before the entire object has changed, you may end up with a different color, or sometimes a sort of muddled brown
 * 6) Color-Change War: Students get a color representing their house, then released in an area like the quad/training grounds, trying to change the others' colors to their color. Whoever has the most colors at the end of the period wins 20 house points at the end.
 * 7) Week Three
 * 8) Colovaria Revolvere (Flashing Color Charm); A small circle with your wand upright in the air (as though twirling a lasso) ending with pointing your wand at the target; Moderate; Low; Like the Color Change Charm, loss of focus will probably result in off mixing of colors. Make sure to keep the colors you chose in mind, clearly and in the correct order
 * 9) Tingerus (Followed by latin name for color); A zig-zag motion directed at the target. For a fading effect, the back-and-forth motion should be larger where the color should be more saturated, getting smaller as the wand moves toward the fading color; Somewhat low; Low; It takes a few passes to reach the desired shade, and this color should be in mind. Keep the color of choice, at its most saturated (brightest, non-faded), in mind
 * 10) Color Words:
 * 11) Prasinus (PRA-sin-oos) - Green
 * 12) Aterus (AH-tehr-oos) - Black
 * 13) Caeruleus (say-ROO-lay-oos) - Blue
 * 14) Albus (AHL-boos) - White
 * 15) Flavus (FLAH-voos) - Yellow
 * 16) Ravus (RAH-voos) - Gray
 * 17) Ruberus (ROO-bear-oos) - Red
 * 18) Purpureus (pur-PU-ray-oos) - Purple
 * 19) Week Four
 * 20) Velo (Concealment Charm); Press the tip of the wand onto the point to be concealed (make sure it's clean!); Low; Low; this is a quick spell to cast, but if you lost your concentration, you could wind up causing further irritation. Visualize what the area should look like blemish-free
 * 21) Lumos Duo (Wand-Lighting Charm); Slide wand across ground and point; Low; Moderate
 * 22) Week Five
 * 23) CHRISTMAS BREAK
 * 24) Week Six
 * 25) Secare Amendo (Cut-Mending Charm); Your wand must be pointed at one end of the cut as you begin the spell and travel the length of the cut as the incantation is spoken; Minimal; Minor restoration spells take concentration but not much mental push; Moderate; Must be maintained as the spell is cast as the skin becomes undamaged
 * 26) Decontusus (Bruise-Removal Charm); The tip should hover over the bruise and move away as the incantation is spoken; This spell requires more effort of will due to how it operates (repairing cells rather than just reconnecting them); Minimal; The skin unbruised
 * 27) Week Seven
 * 28) Momordi Recesus (Muscle-Soothing Charm); Slow back and forth over the affected muscle; Moderate; Attention must remain upon casting the spell and supplying enough energy to make it work long enough to remedy the pain; Minimal
 * 29) Anapneo (Dislodging Charm); A quick clockwise circle centered on the throat of the target; Moderate; A quick push as the spell is completed; Moderate; On the object lodged in the throat
 * 30) Week Eight
 * 31) Petrificus Totalus (Full Body-Bind Curse); Key-like shape; Low; Low
 * 32) Sharakus (Quick-drying Charm); A spinning motion above the head; Moderate; The caster must maintain the spell to create the wind; Moderate; Concentration must be maintained as long as the spell is in effect. Keep your clothes drying in mind
 * 33) Week Nine
 * 34) Accio (Summoning Charm); Flick of the wrist; Moderate; Low; Concentration must be maintained on object you're summoning
 * 35) Carpe Retractum (Seize and Pull Charm); Whip-like motion; Moderate; Moderate; Concentration must be maintained in order to pull object towards you
 * 36) Depulso (Banishing Charm); Sweep of the wand; Low; Moderate; Concentration must be maintained to send object flying intended distance.
 * 37) Week Ten
 * 38) FINAL EXAMS

Fourth Years

 * 1) Week One
 * 2) Week Two
 * 3) Week Three
 * 4) Week Four
 * 5) Week Five
 * 6) CHRISTMAS BREAK
 * 7) Week Six
 * 8) Week Seven
 * 9) Week Eight
 * 10) Week Nine
 * 11) Week Ten
 * 12) FINAL EXAMS
 * 1) Week Seven
 * 2) Week Eight
 * 3) Week Nine
 * 4) Week Ten
 * 5) FINAL EXAMS
 * 1) Week Ten
 * 2) FINAL EXAMS
 * 1) FINAL EXAMS

Fifth Years

 * 1) Week One
 * 2) Week Two
 * 3) Week Three
 * 4) Week Four
 * 5) Week Five
 * 6) CHRISTMAS BREAK
 * 7) Week Six
 * 8) Week Seven
 * 9) Week Eight
 * 10) Week Nine
 * 11) Week Ten
 * 12) FINAL EXAMS
 * 1) Week Seven
 * 2) Week Eight
 * 3) Week Nine
 * 4) Week Ten
 * 5) FINAL EXAMS
 * 1) Week Ten
 * 2) FINAL EXAMS
 * 1) FINAL EXAMS

Sixth Years

 * 1) Week One
 * 2) Week Two
 * 3) Week Three
 * 4) Week Four
 * 5) Week Five
 * 6) CHRISTMAS BREAK
 * 7) Week Six
 * 8) Week Seven
 * 9) Week Eight
 * 10) Week Nine
 * 11) Week Ten
 * 12) FINAL EXAMS
 * 1) Week Seven
 * 2) Week Eight
 * 3) Week Nine
 * 4) Week Ten
 * 5) FINAL EXAMS
 * 1) Week Ten
 * 2) FINAL EXAMS
 * 1) FINAL EXAMS

Seventh Years

 * 1) Week One
 * 2) Week Two
 * 3) Week Three
 * 4) Week Four
 * 5) Week Five
 * 6) CHRISTMAS BREAK
 * 7) Week Six
 * 8) Week Seven
 * 9) Week Eight
 * 10) Week Nine
 * 11) Week Ten
 * 12) FINAL EXAMS
 * 1) Week Seven
 * 2) Week Eight
 * 3) Week Nine
 * 4) Week Ten
 * 5) FINAL EXAMS
 * 1) Week Ten
 * 2) FINAL EXAMS
 * 1) FINAL EXAMS