User:Sonofapollo/Sandbox

<div style="width:99%; -moz-box-shadow: 0 0 10px 3px #8CBED6; -webkit-box-shadow: 0 0 10px 3px #8CBED6; box-shadow: 0 0 10px 3px #8CBED6; background-image:-webkit-linear-gradient(top, #FFFFFF 25%, #FFFFFF 100%); background-image:-moz-linear-gradient(top, #FFFFFF 25%, #FFFFFF 100%); color:#8CBED6; border:2px solid #8CBED6; border-bottom:10px solid #8CBED6; -moz-border-radius: 5px; -moz-border-radius-topright: 5px; -moz-border-radius-bottomright: 5px; -moz-border-radius-bottomleft: 5px; border-radius: 5px; border-top-right-radius: 5px; border-bottom-right-radius: 5px; border-bottom-left-radius: 10px; margin-top:5px;">User:Sonofapollo - Sandbox Greetings, strange user who has stumbled upon my little space where I write things. Please abstain from editing this unless I've given clear instructions allowing you to do so. Otherwise you may feel free to read through this if you so wish. Yours wholeheartedly and completedly,  

January

 * 18th - SoA

February

 * 6th - Miss Lissy
 * 10th - Lilly
 * 21st - CK

March

 * 12th - Mads

April

 * 8th - Lyss
 * 24th - Melsinki

May

 * 10th - Aly
 * 23rd - Belle

June

 * 26th - Rouge

July

 * 19th - AJ
 * 28th - Bluejay

August

 * 6th - ChocoKat
 * 28th - Time

September

 * 7th - Gruff

October

 * 7th - Lucky
 * 10th - Mull
 * 22nd - Echo

November

 * 4th - Jay
 * 8th - Inspecktor
 * 13th - Kenzie
 * 17th - Livia
 * 18th - Bry
 * 26th - Kibble
 * 27th - Emma

December

 * 10th - Sophia
 * 25th - Nymeria
 * 26th - Col

Third Years
Ghosts are the disembodied spirits of once-living wizards or witches. They are the imprints of departed souls left upon the earth. Only magical beings can become ghosts. These fleshless spirits were either afraid of death or have some extraordinarily strong connection to the locations they haunt.

Characteristics of Ghosts: 
 * They are visible, and appear as a greyish-silver apparition of their former (living) selves
 * They pass through solid objects without damaging themselves or the material
 * They create disturbance upon passing through fire, water and air
 * The temperature drops in the immediate vicinity of a ghost
 * Their appearance can also turn flames blue
 * In passing through an object, they may impart a sensation of icy coldness
 * <font face="Monotype Corsiva" size="4" color="#8CBED6">Ghosts are either capable of, almost being able to taste rotten food
 * <font face="Monotype Corsiva" size="4" color="#8CBED6">They are also weightless and may fly in any direction
 * <font face="Monotype Corsiva" size="4" color="#8CBED6">Ghosts cannot be destroyed, however, they may be petrified with the gaze of a Basilisk

<font face="Monotype Corsiva" size="4" color="#8CBED6">Poltergeists  are indestructible spirits of chaos. They haunt one specific location at time, generally those inhabited by a large number of adolescents, and either came with the building, or chose to enter it at some point. They are among the creatures classed as non-beings.

<font face="Monotype Corsiva" size="4" color="#8CBED6">Poltergeists can fly and delight in vandalism, malicious mischief, and the general aggravation and embarrassment of living persons. These include: unscrewing chandeliers, writing rude words on chalkboards, throwing water balloons at people, throwing walking sticks at people, stuffing keyholes with chewing gum and other such acts, simply for their amusement.

<font face="Monotype Corsiva" size="4" color="#8CBED6">Poltergeists are notably unruly - there was no way to get rid of a poltergeist once it had moved into a location. Some people could get it to settle down for a while, though it would inevitably start acting up again. Dolores Umbridge claimed that the Minister of Magic could sign an order banning a poltergeist, and once threatened Peeves with this action. However, her statement may reflect her belief in the superiority of wizards in general and the Ministry of Magic in particular, rather than specific knowledge of the nature of poltergeists, and that her efforts would be wasted.

<font face="Monotype Corsiva" size="4" color="#8CBED6">Comparison between Ghosts and Poltergeists: Whilst similar, poltergeists differ from ghosts in a number of ways. Firstly, ghosts are incorporeal, whereas the poltergeist, is solid enough to move objects with physical force. Poltergeists have never once been living humans either. The latter trait may indicate amortality, the condition of never having died and being unable to die, as one was never alive to start. Poltergeists with form have enough physicality that they can have gum fly up their noses, and they are vulnerable to some of the same hexes as humans, including Langlock.

<font face="Monotype Corsiva" size="4" color="#8CBED6">Ghouls are ugly creatures that resemble slimy, buck-toothed ogres. They tend to live in the attics or barns of wizards and witches. They are relatively harmless creatures and are just seen as nuisances because of the noise they make. They are relatively dimwitted, and live off of bugs and other household pests. At most, they will groan and throw objects.

<font face="Monotype Corsiva" size="4" color="#8CBED6">A Ghoul Task Force exists at the Ministry of Magic, under the Department for the Regulation and Control of Magical Creatures. The Task Force is used to remove unwanted ghouls from houses that have passed in to Muggle ownership. The Ministry classification fo Ghouls is XX, meaning that they are harmless and can be domesticated. <font face="Monotype Corsiva" size="4" color="#8CBED6">

<font face="Monotype Corsiva" size="4" color="#8CBED6">Fourth Years
<font face="Monotype Corsiva" size="4" color="#8CBED6">Demons  were once humans who were condemned to Hell. Their souls were corrupted and warped after spending hundreds of years in Hell, being tortured and having all of their humanity and feelings burnt out of them. They are left as large black clouds with dark energy that leave behind a sulfurous residue. They are malevolent creatures who have the capability to 'take over' or posses Humans. They do so to fulfill their own needs and desires. Possession means that a human is incapable of doing what s/he wishes, and they are in full control of the Demon inside them. Possession can be reversed by Exorcism.

<font face="Monotype Corsiva" size="4" color="#8CBED6">Powers of Demons: <font face="Monotype Corsiva" size="4" color="#8CBED6">
 * <font face="Monotype Corsiva" size="4" color="#8CBED6">Demonic Possession - Demons require a human vessel or "meatsuit" to travel on Earth. They do not need a person's consent. Demons can possess corpses, animals or Humans. It is easier for Demons to take control of people who are in states of heightened emotions or fear. This ability can be thwarted by Anti-possession charms.
 * <font face="Monotype Corsiva" size="4" color="#8CBED6">Sulfur Creation - Often when a Demon has used its powers to kill a human, they leave a trace of sulfur on the victim's body or near the space around the victim. This can give away the Demon's presence, indicating to hunters that they are hunting a Demon. Very powerful Demons seem to excrete more sulphur.
 * <font face="Monotype Corsiva" size="4" color="#8CBED6">Immortality - Demons have an indefinitely long lifespan and an arrested aging process.
 * <font face="Monotype Corsiva" size="4" color="#8CBED6">Invulnerability - Injuries that would be fatal to humans, such as broken necks or gunshot wounds, have very little - if any - effect on demons. They can only be killed by special weapons or rituals. They don't heal their vessels. If the "meatsuit" receives too much damage they simply find another human to possess, leaving their former vessel to die.
 * <font face="Monotype Corsiva" size="4" color="#8CBED6">Super stamina - Demons never tire, and do not require food, water, oxygen, or sleep to sustain themselves. Temperature does not affect them, they do not get hot or cold.
 * <font face="Monotype Corsiva" size="4" color="#8CBED6">Super strength - Demons possess superior physical strength compared to that of humans; capable of physically overpowering humans and most monsters.
 * <font face="Monotype Corsiva" size="4" color="#8CBED6">Supernatural Senses - Demons have an enhanced sense of smell and taste.
 * <font face="Monotype Corsiva" size="4" color="#8CBED6">Telekinesis - Demons can move or suspend objects and other beings with their minds. Higher ranking demons can use this ability to kill people by snapping their necks.

Types of Demons:

<font face="Monotype Corsiva" size="4" color="#8CBED6">

<font face="Monotype Corsiva" size="4" color="#8CBED6">Fifth Years
<font face="Monotype Corsiva" size="4" color="#8CBED6">Ways of Protecting against/expelling Demons:

<font face="Monotype Corsiva" size="4" color="#8CBED6">While they can not be 'killed' as such, they can be banished, using the following methods

<font face="Monotype Corsiva" size="4" color="#8CBED6">Pentagrams are the most common way of protecting against demons. The pentragram is a five pronged star, enclosed in a circle, like so:

<font face="Monotype Corsiva" size="4" color="#8CBED6">

<font face="Monotype Corsiva" size="4" color="#8CBED6">Pentagrams trap Demonic entities, these can be used in two ways. The first of which is to hide within the Pentagram. This method is less frequent and prone to disaster, as the Demon can still enter the Pentagram unkowingly. In order for this method to work efficiently, the Pentagram must be drawn in full view of the demon, so that they are conscious of it's presence and do not go into it. Another problem of this method is that you are not in control of the Demon, and it could, at any point, leave freely. The second method, which works much better, is to trap the Demon within it. This is where the Petagram got the name of "Devil's Trap"; it is not, by any means, associated with Satanism. This method is trickier to set up and plan, but nine times out of ten, it has better results. First, the Devil's trap must be drawn somewhere subtle and preferrably hidden, in the place where you intend to trap the Demon. Ceilings work well, along with the underside of rugs, underneath carpeted flooring, underside of bedspreads, etc. The larger the trap the better, as you have more room to capture the demon. Once you have the Demon in the trap, you can move on to expell it.

<font face="Monotype Corsiva" size="4" color="#8CBED6">Which brings us to the next step; Exorcism. This is the bread-and-butter of all Occultists. An exorcism is a spell which removes the demon from their human vessel or "meatsuit", and sends them back to hell. This is a long method, but it generally results in the Human staying alive along with the Demon being forced back to hell. The exorcism spell is as follows:


 * <font face="Monotype Corsiva" size="4" color="#8CBED6">Exorcizamus te, omnis immundus spiritus, omnis satanica potestas, omnis incursio infernalis adversarii, omnis legio, Omnis congregatio et secta diabolica. Audi Nos.

<font face="Monotype Corsiva" size="4" color="#8CBED6">Now, brilliant as the exorcism spell may seem, it has some flaws. You have to be 100% sure that the demon is properly locked up before tackling the spell, and it has no means of escape. The spell is very long, and hard to memorise, which means that you have to also ensure that you say it correctly. Naturally the demon will try and put you off or taunt you but it is something you must ignore.

<font face="Monotype Corsiva" size="4" color="#8CBED6">Another method of banishing demons are by burning the original person's bones. very unconventional method, but with a 100% chance of success rate. The main qualm with this method is the actual finding of the bones, and knowing who the demon is. This takes a very long time as the demons can be up to 1000 years old, give or take, and it is extremely hard to find their graves. The process is simple; dig up the grave, pour some oil, some salt and burn.

<font face="Monotype Corsiva" size="4" color="#8CBED6">Humans can hide from lower level demons in hallowed ground, notably Churches.

<font face="Monotype Corsiva" size="4" color="#8CBED6">Methods of deterring demons include using salt and iron-invaluable assets to Occultists. They are toxic to Demons. Occultists will often carry weapons made out of iron, and have packets of salt on the ready. Salt is more potent, as it can be used to create Pentagrams to protect people and is used to block doors and windows from being opened. Making a demon ingest large quantities of salt can banish the demon, but generally is unused as it kills the vessel.

<font face="Monotype Corsiva" size="4" color="#8CBED6">The last deterrent is Holy Water, which is toxic to demons. It is made in the following manner:
 * 1) <font face="Monotype Corsiva" size="4" color="#8CBED6">Procure a bowl of water
 * 2) <font face="Monotype Corsiva" size="4" color="#8CBED6">Chant the following spell over it; Exorcizo te, creatura aquæ, in nomine Dei Patris omnipotentis, et in nomine Jesu Christi, Filii ejus Domini nostri, et in virtute Spiritus Sancti: ut fias aqua exorcizata ad effugandam omnem potestatem inimici, et ipsum inimicum eradicare et explantare valeas cum angelis suis apostaticis, per virtutem ejusdem Domini nostri Jesu Christ: qui venturus est judicare vivos et mortuos et sæculum per ignem.
 * 3) <font face="Monotype Corsiva" size="4" color="#8CBED6">Add seven pinches of Salt
 * 4) <font face="Monotype Corsiva" size="4" color="#8CBED6">Dip a rosary in it

<font face="Monotype Corsiva" size="4" color="#8CBED6">Sixth Years
<font face="Monotype Corsiva" size="4" color="#8CBED6">According to Lore, there are Demons who have lived considerably longer than most others, and are notorious in the eyes of others. They can even be found in Muggle scriptures like the Torah, Bible and Quran. For the exam, you must learn about three such chosen Demons.

<font face="Monotype Corsiva" size="4" color="#8CBED6">The first is '''Lilith. ''' Originally a human, cast to be the first wife of Adam. However, Lilith would not be subservient to Man, so she turned away from him. Jealous of God's love for man, the angel Lucifer "twisted and tempted" her soul as an act of retaliation, turning her into the first demon--Lilith. Lucifer was cast into a cage as punishment. Lilith herself also got imprisoned deep in Hell. Lilith is the mother of all demons.