User blog:Bond em7/Spell List

So, I plan to release this is a day or two to the wiki, but if you read these things, you'll get a bit of a heads-up. This Year, I was thinking about what things I could change or alter to make this place more fun. One thing I've always liked about role-playing is knowing exactly what my character can and cannot do. I've played a ton of roleplaying games, from online text based Star Wars roleplay, to dice rolling D&D to MMO's like World of Warcraft. One thing I've noticed is that they are all very structured, and have limits so the game is balanced between players and such. So, I was thinking to myself how we could add a little more sturcture and yet make characters gain more depth so they're not all the same. It was a difficult problem as in Harry Potter many characters DO have the same abilities and such, because they all cast magic and all go to the same school. However, as I thought about it I realized, they do have different talents and abilities based on what sorts of magic they tend to draw to and what classes they take. Figuring out how to make that a game mechanic in my head took a while, but I finally figured out a way to do that, and when I talked to the other B-crats about it, they agreed it sounded like a great idea. So, here it is: This Year, we will be implementing a system where every student only knows a specific number of spells chosen from a very extensive list (trust me, I spent days working on it) pulled from every Harry Potter resource I could find. I looked at the books, the wikipedia entry, the wikia entry, the card game, Pottermore, and other online lists and resources. Each spell is given a Year where students can learn it. Every student will be allowed to learn 7 spells at the beginning of each school year from their Year or below. So, a 3rd Year would have 21 spells from Years 1-3. Then, at the beginning of the next Year, they will gain more spells. This allows you to customize your character by choosing what spells they will and will not know. For example, if you character is excellent at charms, then you can choose to learn charm spells instead of others. If your character is a prankster, you can learn jinxes and hexes instead. However, gaining spells at the beginning and end of the Year is not the only way to learn spells. If you go to class, teachers will be teaching you spells, and when you have the oppurtunity to learn a new spell, they will post in a special text box saying what spell you can learn. Then you can add that spell to the spell list you will keep on your Character's Page. You can also learn spells through roleplaying, such as going on quests, or being taught a spell by an older student. If you go to the DA, you can learn spells there. You can even go to teachers for special lessons, or to the library and do reseach to learn spells. All spells learned will be given by a teacher in class or an admin for some special activity. You can use the spells you know as often as you like, it's just to create variety and try to motivate people to participate, so their characters will learn spells, and make this wiki's roleplaying more realistic. Right now, the tentitive spell list is in my sandbox here. I say tentitive because some spells may be changed before the beginning of the Year. Also, powerful or unforgiveable curses are currently on the list, and may be removed, or you may have to have permission to learn spells such as those. This also keeps people from randomly killing or seriously injuring each other, when they shouldn't be able to at their Year. If you have any comments or questions about this, or any spell on the list, please put your opinion here so I can get some feedback. I'll open this up to the whole wiki in a couple days, and everyone will need to get their Spell Lists ready for the next Year. Let me know what you think! Bond_em7 (Owl Me ) 19:28, March 22, 2012 (UTC)