User blog:Zanzan28/Roleplaying the Umbra

So you want to be a Ferrum.

What are the Ferrum?

The Ferrum are dark creatures-the demonic powers of the Old Dwellers at work, forcing these spawns of darkness into labor. They do not sleep, or eat, or go about the normal workings of a wizard. They are true spawns of evil incarnit. They do not think. They recive orders. Imagine the Dwellers as the Queen Bees of this great hive. They can see what the Ferrum see, and direct them to attack what they want them to attack. The Ferrum do not talk or breath. They simply care out the will of the Old Dwellers and the great General.

Now how do you roleplay a Ferrum?

There will be a word bubble known as  in the not too distant future. It will be a word bubble which all users are allowed to use. But they must carry out specific orders that will be posted on a page (to be mentioned soon). They will be able to use the following sort of "moves"-which will be their versions of spells. They back backfire, etc.

THE MOVES OF THE FERRUM

1) Smug-the ability to try to drown out one's enemy with smug keeping them from breathing.

2) Shadow Strike-a spell of shadow fired at the enemy causing them to feel pain.

3) Leeching Choke-the shadow creates a chain of shadows that tries to choke the enemy.

4) Intangibility-the ability to be able to go through walls and force things to go through them-unable to be touched.

5) Magic Taker-the suction of magic out of the body of the wizard-Can only be done once per Ferrum-and must have wizard's owner's apoval first.

All these attacks can be countered, etc-Patronus' and most light like spells-along with several partly phisical spells are what harm them most. This should be rped out by the GM.

Enjoy your Ferrum-you can make as many as you want-so long as you see the nessessity on the Ferrum message board.

Best,