Note: This topic has been unedited for 628 days. It is considered archived - the discussion is over. Do not add to unless it really needs a response.
The following discussion is archived. Please do not modify it. Subsequent comments should be made on the appropriate discussion page. No further edits should be made to this page. A summary of the conclusions reached follows:
We have decided to use this proposal. Effective immediately, all matches will be played using the guidelines below.
Hi Everyone! Well, we all know that we've had a bad Quddich System. Well, I have a proposal.
As for the quaffle, there will be 3 people: The Chaser, the Keeper, and the Gamemaster. The chaser calls where they shoot, the keeper calls how they try and block it, and the GM calls if they scored or not. Example:
Chaser: Dylan flys really close to the hoop and aims for the center hoop. Dylan throws the quaffle.
Keeper: Marcus sees the quaffle at the last second. He pours on speed and hopes to reach the quaffle in time. Marcus sticks his arm out, hoping for the best.
GM: Marcus's arm just missed the quaffle, and the quaffle soared into the center hoop.
This will eliminate the Godmodding/Bunnying that's been happening.
For the Beaters, it will be similar. There's again 3 people: Team 1 Beater, Team 2 Beater, and the Gamemaster. Beater 1 calls how and where they hit the bludger, beater 2 calls how they respond to the oncoming bludger, and the Gamemaster calls what it hits, if anything. Example:
Beater 1: Dylan hits the bludger at top speed towards Team 2 seeker.
Beater 2: Marcus is really close to the bludger, so he swings his bat, trying to make contact.
GM: Marcus hit the bludger.
This makes the game fun. The GM will make the decision based on both players comments. This makes it fair.
For the SEEKERS, the seeker will be doing somewhat the same, somewhat different. Again, there's 3 people: Team 1 Seeker, Team 2 Seeker, and the Gamemaster. The gamemaster will post a picture of the snitch somewhere on the page. Then, the first seeker to see the snitch will post a CREATIVE attempt to catch the snitch. Then, the other seeker posts a CREATIVE attempt to catch the snitch. If the GM finds both non-creative, the GM has two options: ONE: Let the snitch get away TWO: Let the seeker who posted first catch it. Same with if the GM finds both attempts creative. Obviously, first seeker to catch the snitch wins. However, if one seeker posts and another one doesn't post for 2-4 days, the seeker who first posted will catch the snitch.
This is my proposal. Please vote. Thank You and have a nice day.
The above discussion is preserved as an archive. Please do not modify it. Subsequent comments should be made on the appropriate discussion page, such as the current discussion page. No further edits should be made to this page.