Spells with "A" instead of a number require admin approval before they can be used. These spells are either extremely powerful, highly regulated, will effect more than just the characters directly involved, or a combination.
Lists are separated into standard spells, dark spells, user-added spells, and spell modifiers. From there, you can organize the lists by any of the headers listed at the top! Use your ctrl+f function to quickly search for a certain term, such as "2" for second-year spells or "defensive" for spells whose primary use is defensive.
If you need more information on a spell, click on the text in the far left box (the "spell" column)! That will take you to the spell's page on the Harry Potter Wiki.
| Spell Incantation if listed |
Year | Type | Primary Use | Effects |
|---|---|---|---|---|
|
3rd |
Charm |
Utility |
Amplifies sounds from the target | |
|
2nd |
Charm |
Defensive |
Renders unlocking charms ineffective | |
|
2nd |
Charm |
Utility |
Prevents cheating | |
|
3rd |
Charm |
Utility |
Prevents objects from being summoned by anyone other than the owner | |
|
4th |
Transfiguration |
Utility |
Conjures a large jet of water from the caster's wand | |
|
7th |
Charm |
Offensive |
Stuns all opponents in a radius around the caster | |
|
2nd |
Charm |
Utility |
Slows the fall of the target | |
|
2nd |
Charm |
Utility |
Launches caster into the air | |
|
3rd |
Charm |
Utility |
Pushes target away from caster | |
|
4th |
Charm |
Offensive |
Shoots white lightning from the caster's wand | |
|
7th |
Charm |
Utility |
Puts the target into a deep sleep, almost like suspended animation when successful as the target does not breathe while bewitched but is still alive | |
|
3rd |
Charm |
Offensive |
Bewitches snowballs to follow and harass a designated target | |
|
6th |
Transfiguration |
Utility |
Conjures small birds | |
|
1st |
Charm |
Utility |
Causes words of the caster's choice to appear on a blackboard | |
|
7th |
Charm |
Utility |
Blocks entrance via magical barriers | |
|
2nd |
Charm |
Utility |
Shoots blue sparks from the caster's wand | |
|
1st |
Transfiguration |
Utility |
Creates waterproof blue flames that only emit heat directly upward | |
|
3rd |
Charm |
Offensive |
Causes a small explosion | |
|
A |
Charm |
Defensive |
When a person sacrifices themself for a blood relation out of pure love, that sacrifice creates a lingering protection in the blood of the person who was saved that, when activated by actually casting the charm, prevents the murderer from killing the saved person while they are living with a blood relative of the person who sacrificed themself. | |
|
A |
Charm |
Defensive |
In extreme cases where the victim is given the option to live but chooses instead to sacrifice themself for someone (beneficiary) out of pure love, that sacrifice creates a protection upon the beneficiary such that the murderer cannot physically touch or harm them and causes spells to rebound. | |
|
3rd |
Charm |
Utility |
Helps broomsticks stop | |
|
2nd |
Charm |
Utility |
Creates a bubble of fresh air around the caster's head, allowing them to breathe underwater or avoid bad smells | |
|
4th |
Charm |
Defensive |
Causes a shrieking alarm to go off if unauthorized people enter a designated area | |
|
5th |
Charm |
Defensive |
Shields a designated area from being seen, heard, or smelled from those outside the area | |
|
3rd |
Charm |
Utility |
Helps a broom reverse better/more efficiently | |
|
3rd |
Charm |
Utility |
Makes the target feel happy | |
|
1st |
Charm |
Utility |
Opens chests, trunks, boxes, crates, etc. | |
|
2nd |
Charm |
Utility |
Cleans the target. Can also cause soap to fill a person's mouth | |
|
1st |
Charm |
Utility |
Changes the target's color | |
|
1st |
Charm |
Utility |
Used to conceal writing | |
|
3rd |
Charm |
Offensive |
Confuses the target | |
|
2nd |
Charm |
Healing |
Cures hiccups | |
|
1st |
Charm |
Utility |
Creates an invisible cushion between the target and another surface | |
|
4th |
Charm |
Offensive |
Blasts holes in the floor | |
|
3rd |
Charm |
Utility |
Lowers the target | |
|
3rd |
Transfiguration |
Utility |
Shrinks objects | |
|
1st |
Charm |
Offensive |
Disarms the target | |
|
5th |
Charm |
Utility |
Disguises target as its surroundings | |
|
2nd |
Charm |
Utility |
Reveals secret passageways | |
|
4th |
Charm |
Utility |
Dries up water such as puddles or small ponds. This spell is not powerful enough to drain large bodies of water, such as large ponds or lakes. | |
|
3rd |
Charm |
Utility |
Makes the target bigger | |
|
3rd |
Transfiguration |
Utility |
Bonds two objects together by transforming the surfaces into an adhesive | |
|
5th |
Charm |
Utility |
Erases images conjured by prior incantato | |
|
3rd |
Charm |
Utility |
Erects or straightens a structure, such as a tent | |
|
1st |
Charm |
Utility |
Opens doors | |
|
3rd |
Charm |
Utility |
Summons an object | |
|
7th |
Charm |
Utility |
Creates an invisible barrier that prevents people above or below a certain age from accessing a target | |
|
2nd |
Transfiguration |
Utility |
Conjures drinkable water | |
|
2nd |
Charm |
Offensive |
Shoots the target into the air | |
|
2nd |
Charm |
Utility |
Unlocks locks | |
|
7th |
Transfiguration |
Used in animagus process only |
This spell is an integral part of the process of becoming an animagus. | |
|
4th |
Transfiguration |
Healing |
Vanishes obstructions from the target's airway | |
|
1st |
Charm |
Utility |
Used on quills and parchment to prevent cheating on tests and exams | |
|
2nd |
Charm |
Utility |
Reveals hidden messages and markings, such as those written in invisible ink | |
|
4th |
Charm |
Utility |
Illuminates traces of recent magical activity and footprints around the caster | |
|
6th |
Transportation |
Transportation |
Used to magically transport the caster and anyone holding onto them to a location the caster has seen before. | |
|
2nd |
Charm |
Defensive |
Blasts spiders away with a bright light | |
|
4th |
Transfiguration |
Offensive |
Fires arrows from the caster's wand | |
|
1st |
Transfiguration |
Utility |
Transforms the target into a bird | |
|
4th |
Charm |
Utility |
Causes the target to return to its owner, enabling it to be used as a tracking device | |
|
3rd |
Transfiguration |
Utility |
Transforms the target into a badger | |
|
5th |
Charm |
Healing |
Used to heal broken arms | |
|
5th |
Charm |
Utility |
Causes the target to feel more brave | |
|
6th |
Charm |
Utility |
Causes plants to rapidly grow to form a bridge over something | |
|
4th |
Transfiguration |
Utility |
Conjures non-bursting bubbles in the caster's choice of color | |
|
6th |
Charm |
Utility |
Expands the internal dimensions of the target without affecting the external dimensions | |
|
1st |
Transfiguration |
Utility |
Transforms the target cauldron into a sieve | |
|
1st |
Charm |
Utility |
Causes the target to rotate | |
|
4th |
Charm |
Utility |
Locks things that can be locked, such as doors, chests, padlocks, etc. | |
|
1st |
Charm |
Cheating |
Used to cheat on tests. Advanced students may be able to use these to circumvent anti-cheating spells | |
|
6th |
Transfiguration |
Utility |
Used to change the color/style of the target's hair | |
|
2nd |
Charm |
Offensive/Utility |
Used to dig through or gouge the target | |
|
4th |
Transfiguration |
Utility |
Turns the target desk into a pig | |
|
3rd |
Charm |
Offensive/Utility |
Used to precisely cut the target | |
|
3rd |
Transfiguration |
Utility |
Turns the target into a dragon | |
|
6th |
Transfiguration |
Utility |
Turns the target to stone | |
|
3rd |
Charm |
Healing |
Heals minor injuries, such as minor broken bones and shallow cuts | |
|
5th |
Transfiguration |
Utility |
Vanishes the target | |
|
2nd |
Charm |
Offensive |
Throws the target back | |
|
5th |
Charm |
Defensive |
Conjures either a shield of light or the animal representation of the caster to defend against dementors and lethifolds. The animal form can also be used to send messages. | |
|
4th |
Charm |
Utility |
Puts out fires | |
|
7th |
Charm |
Utility |
Creates fake memories in the target's mind without them knowing those memories are fake | |
|
5th |
Charm |
Utility |
Erases memories from the target's mind | |
|
2nd |
Charm |
Utility |
Makes the target light as a feather | |
|
7th |
Transfiguration |
Utility |
Turns a person into a ferret | |
|
6th |
Transfiguration |
Healing |
Conjures bandages/splints around wounds and broken bones | |
|
5th |
Charm |
Defensive |
Strengthens magical shields against magical and physical attacks (does not change appearance of the magical shield) | |
|
A |
Charm |
Defensive |
Extremely complex charm which binds a secret to the soul of a designated secret-keeper. Only the secret-keeper can share the secret once the spell is complete. | |
|
3rd |
Charm |
Utility |
Shatters glass into fine pieces | |
|
3rd |
Charm |
Utility |
Ends the effects of most common charms. | |
|
7th |
Transfiguration |
Utility |
Conjures a ring of controllable fire around the caster | |
|
4th |
Transfiguration |
Utility |
Allows the caster to use their wand to write with firey marks in the air | |
|
3rd |
Charm |
Utility |
Causes fire to produce a harmless tickling sensation instead of burning | |
|
6th |
Transfiguration |
Utility |
Conjures a glass flask | |
|
3rd |
Transfiguration |
Utility |
Transforms the target into a matchbox | |
|
6th |
Transfiguration |
Utility |
Creates a duplicate of the target | |
|
3rd |
Charm |
Utility |
Freezes/Cools the target with a blast of freezing cold air from the caster's wand | |
|
2nd |
Transfiguration |
Utility |
Flattens stairs into a slide | |
|
1st |
Charm |
Utility |
Makes the target easier to hold onto | |
|
1st |
Charm |
Utility |
Causes hair to quickly grow and thicken | |
|
2nd |
Charm |
Utility |
Causes plants to grow rapidly | |
|
3rd |
Charm |
Utility |
Reveals if humans are nearby | |
|
7th |
Charm |
Utility |
Used on maps to track the movements of everyone in the mapped area | |
|
6th |
Charm |
Utiltiy |
Causes an animagus to resume their human form | |
|
2nd |
Charm |
Utility |
Causes the caster's wand to emit a stream of hot air | |
|
A |
Charm |
Utility |
Used to reverse time by one hour, up to five safely. Used to enchant time-turners. | |
|
1st |
Charm |
Utility |
Levitates and moves the target | |
|
2nd |
Charm |
Utility |
Renders text illegible | |
|
3rd |
Charm |
Defensive/Utility |
Immobilizes the target | |
|
3rd |
Charm |
Defensive/Utility |
Creates a magical barrier that repels objects and muffles sounds | |
|
3rd |
Charm |
Utility |
Causes the target to repel liquids | |
|
5th |
Transfiguration |
Offensive |
Binds the target's arms with glowing cords | |
|
6th |
Transfiguration |
Offensive |
Binds the target with rope | |
|
3rd |
Charm |
Utility |
Releases bindings | |
|
1st |
Transfiguration |
Utility |
Creates fire | |
|
1st |
Charm |
Utility |
Inflates the target with air | |
|
1st |
Charm |
Defensive |
Detects intruders and sounds an alarm | |
|
1st |
Charm |
Utility |
Sets cloaks on fire | |
|
3rd |
Transfiguration |
Utility |
Turns the target into a rabbit | |
|
7th |
Charm |
Utility |
Allows the caster to see memories, thoughts, and emotions of the target | |
|
4th |
Charm |
Defensive |
Counter-jinx to Levicorpus | |
|
2nd |
Charm |
Utility |
Levitates the target by a few inches and allows the caster to move the target around | |
|
1st |
Charm |
Utility |
Illuminates the tip of the caster's wand | |
|
2nd |
Charm |
Utility |
Creates a beam of bright white light from the caster's wand | |
|
3rd |
Charm |
Utility |
Creates a blinding flash of light which can be thrown off the wand to illuminate the surrounding area for a few minutes | |
|
2nd |
Charm |
Utility |
Produces a blinding flash of warm sunlight | |
|
7th |
Charm |
Utility |
Significantly increases the power of the casters for a few minutes (Must be cast by at least three people simultaneously) | |
|
2nd |
Charm |
Defensive |
Ends the effects of weather-related jinxes | |
|
2nd |
Charm |
Utility |
Levitates wooden objects and allows the caster to move them around | |
|
3rd |
Charm |
Utility |
Levitates and moves bodies | |
|
1st |
Charm |
Utility |
Used to create an invisible cushion, such as on a broomstick | |
|
4th |
Charm |
Utility |
Prevents those nearby from hearing a conversation | |
|
1st |
Charm |
Utility |
Counter-charm to Lumos | |
|
3rd |
Charm |
Defensive |
Causes the wand to emit fog that can be used for concealment | |
|
1st |
Charm |
Utility |
Repairs eyeglasses | |
|
2nd |
Charm |
Defensive/Utility |
Removes footprints | |
|
4th |
Transfiguration |
Defensive/Utility |
Conjures a blindfold over the target's eyes | |
|
6th |
Transfiguration |
Utility |
Conjures a bouquet of flowers | |
|
1st |
Charm |
Utility |
Packs luggage | |
|
1st |
Charm |
Utility |
Repairs torn paper | |
|
6th |
Charm |
Utility |
Creates a temporary opening in a magical barrier | |
|
1st |
Charm |
Utility |
Shoots red sparks from the caster's wand | |
|
3rd |
Charm |
Utility |
Permanently adheres one object to another | |
|
5th |
Charm |
Utility |
Animates statues and armor and allows the caster to give them simple directions | |
|
3rd |
Transfiguration |
Utility |
Turns the target into a fish | |
|
4th |
Charm |
Utility |
Makes the caster's wand point due north | |
|
7th |
Charm |
Utility |
Turns an object into portkey | |
|
7th |
Charm |
Utility |
Causes the wand to show echoes of previous spells cast in reverse order, starting with the most recent spell cast | |
|
6th |
Charm |
Utility |
Causes copies of an object to be remotely affected by changes made to the original | |
|
1st |
Charm |
Defensive |
Creates an invisible shield against spells and physical attacks | |
|
5th |
Charm |
Defensive |
Creates a powerful shield against dark magic | |
|
4th |
Charm |
Defensive |
Protects an area or dwelling | |
|
3rd |
Charm |
Utility |
Emits bright and loud purple sparks from the caster's wand | |
|
3rd |
Charm |
Utility |
Makes the target sound quieter, counter-charm to Sonorus | |
|
3rd |
Charm |
Utility |
Makes the target smaller, counter-charm to Engorgio | |
|
6th |
Transfiguration |
Utility |
Refills the target container with the same liquid originally in it | |
|
4th |
Charm |
Healing |
Cures minor magically-induced ailments, such as paralysis and poisoning | |
|
3rd |
Charm |
Utility |
Reverts target object(s) back to their original positions | |
|
3rd |
Charm |
Healing |
Awakens the target if they are unconscious | |
|
1st |
Transfiguration |
Utility |
Reverses transfigurations | |
|
1st |
Charm |
Utility |
Repairs broken objects | |
|
5th |
Charm |
Defensive |
Causes muggles who come near the area protected by this spell to recall something important they needed to do or to forget what they were doing and move away from the area | |
|
7th |
Charm |
Defensive |
When cast alone, it repels people with malicious intentions who come near the area protected by this spell | |
|
3rd |
Charm |
Utility |
Reveals hidden objects, messages, passages, etc., as well as the true appearance of someone under magical disguise | |
|
2nd |
Charm |
Offensive |
Causes the target to collapse with uncontrollable laughter | |
|
3rd |
Charm |
Defensive |
Forces the boggart to take the form of what the caster is focusing on and, in combination with laughter, will weaken the boggart | |
|
2nd |
Charm |
Utility |
Causes a boat to row itself | |
|
3rd |
Charm |
Defensive |
Protects an area against hexes | |
|
5th |
Transfiguration |
Utility |
Conjures a creamy sauce from the tip of the caster's wand | |
|
2nd |
Charm |
Utility |
Cleans the target | |
|
1st |
Charm |
Utility |
Magically seals an envelope | |
|
5th |
Charm |
Utility |
Used to break protective enchantments | |
|
5th |
Transfiguration |
Utility |
Conjures a snake | |
|
5th |
Charm |
Utility |
Silences the target | |
|
2nd |
Charm |
Defensive/Utility |
Used to clean ectoplasm and frighten spirits | |
|
3rd |
Charm |
Utility |
Emits a loud roar from the caster's wand | |
|
6th |
Charm |
Utility |
Reveals spells cast on the target | |
|
1st |
Charm |
Utility |
Makes the target rubbery/bouncy | |
|
5th |
Charm |
Defensive |
Detects those under magical disguise | |
|
4th |
Charm |
Offensive |
Stuns the target, rendering them unconscious | |
|
4th |
Charm |
Utility |
Grants the target enhanced senses | |
|
6th |
Charm |
Defensive |
Removes enchantments placed on the target | |
|
5th |
Transfiguration |
Utility |
Switches the positions of two objects | |
|
3rd |
Transfiguration |
Utility |
Transforms a teapot into a tortoise | |
|
5th |
Charm |
Healing |
Straightens crooked teeth | |
|
6th |
Charm |
Utility |
Transports the target object to another location | |
|
2nd |
Charm |
Utility |
Cleans objects of liquids and other debris, such as dirt or dust | |
|
3rd |
Charm |
Utility |
Makes an object unbreakable | |
|
A |
Charm |
Utility |
Causes a vow to be unbreakable on pain of death | |
|
2nd |
Transfiguration |
Utility |
Turns animals into goblets | |
|
1st |
Charm |
Utility |
Shoots green sparks from the tip of the wand | |
|
1st |
Charm |
Utility |
Shoots red sparks from the tip of the wand | |
|
5th |
Transfiguration |
Defensive/Utility |
Vanishes snakes | |
|
6th |
Transfiguration |
Healing |
Used to stem blood flow and repair serious wounds | |
|
2nd |
Charm |
Utility |
Enchants dishes to wash themselves | |
|
1st |
Charm |
Utility |
Levitates the target |
Spells can only be added here with explicit Crat approval.
These spells are registered with the Ministry of Magic unless noted otherwise.
Note: User-added spells will not be linked to HP Wiki.
| Spell Incantation if listed |
Year | Type | Primary Use | Effects | Creator |
|---|---|---|---|---|---|
|
Oblitero indicium Oblitero certus indicium Oblitero totalus indicium Oblitero totalus certus indicium |
5th |
Transfiguration |
Utility |
Vanishes biological traces, such as fingerprints, hair, blood, saliva, etc. Leaves the surface below trace-free, but still leaves a magical trace behind. (I.e. someone would be able to tell the scene had been cleaned, but would not be able to recover the vanished traces.) When cast, the wand emits a black light dust for a few seconds. The light dust will fall onto the surface it is cast over and disappear unless it lands on a trace. Traces touched by the light dust will vanish after a few seconds.
With modifier certus, first pass the wand over the specific biological sample/print you want to look for, then over the area you want to vanish them from. With modifier totalus, hold the butt of the wand to your lips and blow outward while spinning/pivoting to spread the black light dust over the area you want to vanish traces from. As the light dust must fall on something to vanish it, the spell may need to be cast several times, especially when casting in a non-flat area. (7th year level when used with totalus modifier) |
Unknown |
|
Appare digisignum Appare certus digisignum Appare totalus digisignum Appare totalus certus digisignum |
4th |
Charm |
Utility |
When cast, the wand emits gold light dust for a few seconds. The light dust will fall onto the surface it is cast over and disappear unless it lands on a fingerprint.
With modifier certus, first pass the wand over the specific prints you want to look for, then over the area you want to search. With modifier totalus, hold the butt of the wand to your lips and blow outward while spinning/pivoting to spread the gold light dust over the area you want to search. As the light dust must fall on something to detect it, the spell may need to be cast several times, especially when casting in a non-flat area. (6th year level when used with totalus modifier) |
Unknown |
|
Appare capillus Appare certus capillus Appare totalus capillus Appare totalus certus capillus |
4th |
Charm |
Utility |
When cast, the wand emits gold light dust for a few seconds. The light dust will fall onto the surface it is cast over and disappear unless it lands on a natural hair.
With modifier certus, first pass the wand over the specific hair you want to look for, then over the area you want to search. With modifier totalus, hold the butt of the wand to your lips and blow outward while spinning/pivoting to spread the gold light dust over the area you want to search. As the light dust must fall on something to detect it, the spell may need to be cast several times, especially when casting in a non-flat area. (6th year level when used with totalus modifier) |
Unknown |
|
Appare homoliquidus Appare certus homoliquidus Appare totalus homoliquidus Appare totalus certus homoliquidus |
4th |
Charm |
Utility |
When cast, the wand emits gold light dust for a few seconds. The light dust will fall onto the surface it is cast over and disappear unless it lands on human body fluids, such as blood or saliva. Becomes less effective the less human DNA is in the fluids, and does not work on full nonhumans with the exception of full vampires.
With modifier certus, first pass the wand over the specific fluid you want to look for, then over the area you want to search. (A sample of person A's blood will also find traces of person A's saliva, as they contain the same DNA.) With modifier totalus, hold the butt of the wand to your lips and blow outward while spinning/pivoting to spread the gold light dust over the area you want to search. As the light dust must fall on something to detect it, the spell may need to be cast several times, especially when casting in a non-flat area. (6th year level when used with totalus modifier) |
Unknown |
|
Appare lycanthroliquidus Appare certus lycanthroliquidus Appare totalus lycanthroliquidus Appare totalus certus lycanthroliquidus |
4th |
Charm |
Utility |
When cast, the wand emits gold light dust for a few seconds. The light dust will fall onto the surface it is cast over and disappear unless it lands on werewolf body fluids, such as blood or saliva. Will only highlight fluids from the werewolf when they are in wolf form.
With modifier certus, first pass the wand over the specific fluid you want to look for, then over the area you want to search. (A sample of werewolf A's blood will also find traces of werewolf A's saliva, as they contain the same DNA.) With modifier totalus, hold the butt of the wand to your lips and blow outward while spinning/pivoting to spread the gold light dust over the area you want to search. As the light dust must fall on something to detect it, the spell may need to be cast several times, especially when casting in a non-flat area. (6th year level when used with totalus modifier) |
Unknown |
|
Aireo melan |
7th |
Hex |
Healing/Offensive |
Used to cleanly extract tattoo ink from a healed or fresh tattoo. The incantation must be repeated while tracing the tattoo. As it only extracts the ink, free of biological materials, the ink can be directed into a container and safely reused. The process is essentially like getting a tattoo but from the inside out, including the time the process takes. The wound left behind needs to heal just like a tattoo does, and can scar if the tattoo was not well done or if the removal is botched/hasty. |
Unknown |
|
Aireo stigma |
7th |
Transfiguration |
Healing |
Used to heal scar tissue. The incantation must be repeated while tracing the scar. Larger/deeper/older/more complex scarring will require multiple sessions/extended sessions with this spell. Does not work on cursed scars/scars that are the result of curses/scars caused by werewolf bites/scratches. |
Unknown |
|
Lumos Furvum |
3rd |
Charm |
Utility |
Illuminates the tip of the caster's wand with ultraviolet light (blacklight) |
Unknown |
|
Inficio Vulnere |
5th |
Curse |
Offensive |
Causes the target wound to become infected, potentially to the point of sepsis |
Unknown |
|
Putesco |
3rd |
Charm |
Utility |
Causes food and drink to go off/rot. The degree of rotting is determined by the caster's intention |
Unknown |
|
Captioning Charm |
3rd |
Charm |
Utility |
Similar to the quick quotes quill, the charmed writing utensil of choice will transcribe audible conversations within reasonable earshot. What the text is written on and the size of the writing are determined by intention of the caster and text is automatically vanished every few lines to make room for more. The standard spell captions word for word and splits lines when the speaker changes but there is a companion charm that can be cast on a nametag or some other object that will add the name to the captions for that particular speaker. Pre-charmed sets are sold in some shops, including a charmed writing utensil with varying predetermined text sizes and varying numbers of nametags depending on group size. |
Casper Nejem |
|
Explico vitalia |
5th |
Charm |
Healing |
Gives the caster an analysis of the target's body - heart rate, blood pressure, foreign objects, internal bleeding, etc. Skilled healers will be able to glean more specific information from this spell; those of lesser skill may have to cast it multiple times. |
Unknown |
|
Gladiocreo |
6th |
Transfiguration |
Utility |
conjures a sword. envisioning the blade is very important or you may end up with a butter knife |
Casper Nejem |
|
Ventus involute |
6th |
Hex |
Offensive |
surrounds the target with gusts of wind, each gust blowing the target into another gust, effectively keeping them both off-balance and in place |
Casper Nejem |
|
Excorio cutem |
7th |
Curse |
Offensive |
Causes a bad sunburn that makes the target's skin start to blister and peel away |
Unknown |
|
Paus-věko |
7th |
Curse |
Offensive |
Removes the target's eye from their socket |
Unknown |
|
Aufer pulmonarius oxygenium |
6th |
Hex |
Offensive |
Pulls the oxygen from the target's lungs |
Unknown |
|
Ossa fracta |
6th |
Curse |
Offensive |
Shatters the indicated bone |
Unknown |
|
Auribus cruentatur |
6th |
Curse |
Offensive |
Makes the target bleed from their ears |
Unknown |
|
Praetondeo plica vocalis |
7th |
Curse |
Offensive |
Snips a person's vocal cords |
Unknown |
|
Aperio |
2nd |
Charm |
Utility |
Opens and unpacks any unsealed/unlocked container |
|
|
Arenae Ventus |
5th |
Transfiguration |
Any |
Creates a small dust devil (a small swirly sand vortex) |
|
|
Clay Face Jinx |
2nd |
Jinx |
Offensive |
Makes target's face droop like clay |
Gruffudd Black |
|
Color Augendae |
2th |
Charm |
Utility |
Enhances the color of objects, particularly extracted memories |
|
|
Coco Trimortion |
5th |
Transfiguration |
Utility |
Creates a nice cup of hot cocoa |
|
|
Confirma Lentium |
5th |
Charm |
Utility |
Strengthens the prescription on glasses or contacts for approximately one year |
|
|
Darshonion |
6th |
Hex |
Offensive |
A stream of purple light causes the target to faint; pierces magical shields |
|
|
Diesi Mendax |
4th |
Charm |
Utility |
Makes a person's eyes glow red if they are telling a lie. Lasts for about one hour. |
|
|
Discordium |
7th |
Jinx |
Offensive |
Effect if cast on an area: Limited Chaos (Something like paper flying everywhere or furniture being thrown across the room) |
|
|
Fluito Aqua |
7th |
Jinx |
Offensive |
Effect if cast on an area: Limited Chaos (Something like paper flying everywhere or furniture being thrown across the room) |
Lily Smith Smith |
|
Fulmen Eruptio |
5th |
Hex |
Offensive |
Shoots blue lightning |
Character Unknown |
|
Glitteblinken |
5th |
Charm |
Utility |
Creates a glittery, sparkly substance which looks somewhat like bunches of small diamonds |
Anika d'Armond |
|
Lacerta |
6th |
Transfiguration |
Utility |
Turns target into a lizard |
|
|
Litoria Carsoron |
3rd |
Jinx |
Offensive |
Makes target rise in the air 15 feet before freefalling back to the ground |
|
|
Lux Aeternae |
4th |
Charm |
Utility |
Shows auras on every living creature within 10 meter radius |
|
|
Manibus Dicatum |
3rd |
Charm |
Utility |
Causes the target to speak in the caster's preferred sign language |
|
|
Manus Petrificatus |
6th |
Hex |
Offensive |
Causes the target to speak in the caster's preferred sign language |
|
|
Obscuro Celatus |
1st |
Charm |
Defensive |
Caster becomes invisible to the target |
|
|
Omnia Vincit Gravitas |
6th |
Hex |
Offensive |
Gravity is triples in a 4 meter circle around the caster |
|
|
Phinaskiss Ravedorio |
6th |
Charm |
Utility |
Gives caster a view of the Ravenclaw common room |
|
|
Protego Calor |
3rd |
Charm |
Defensive |
Shields caster from heat |
|
|
Pudation |
3rd |
Charm |
Utility |
Makes a 5 foot tall pool of pudding fall out of the air |
|
|
Res Compleo |
5th |
Transfiguration |
Utility |
Restores partial, non-magical objects to their full, original state |
|
|
Sandolio Chrivas |
2nd |
Charm |
Utility |
Allows caster to put next spell in a jar for future use |
|
|
Sano Frendo |
4th |
Transfiguration |
Healing |
Heals bruises |
|
|
Scutum |
6th |
Transfiguration |
Utility |
Conjures a physical shield |
|
|
Slitoratary |
5th |
Charm |
Utility |
Makes a person's eyes glow yellow if they are currently or within the past 24 hours were under the Imperius or Cruiciatus curse |
|
|
Sorkriss Avadora |
4th |
Charm |
Utility |
Gives the target a sense of calm/peace |
|
|
Taraka Radiosa |
6th |
Charm |
Utility |
Allows caster to use target wands as walkie-talkies |
|
|
Tempero Miscetis |
6th |
Charm |
Memory |
Smoothly blends two memories together |
|
|
Tempore Alioversus |
A |
Charm |
Time |
"Diverts" flow of time from around the target for thirty minutes, making them unaffected by the passage of time |
Elquart Demeter |
|
Trisinion |
6th |
Charm |
Defensive |
Stuns people if they get within a designated area |
|
|
Two Left Feet Jinx |
1st |
Jinx |
Offensive |
Gives target two left feet for 10 minutes |
Gruffudd Black |
|
Vendetta Corsicana |
7th |
Curse |
Defensive |
For 1 minute, any spell effects are split 50/50 between the original caster and the caster of this spell |
|
|
Vitis Venit |
6th |
Transfiguration |
Utility |
Makes small vines grow as directed by the caster |
Gruffudd Black |
|
Zip Mouth Jinx |
1st |
Jinx |
Offensive |
Keeps the target's lips shut for 5 minutes |
Gruffudd Black |
If you need more information on a spell, click on the text in the far left box (the "spell" column)! That will take you to the spell's page on the Harry Potter Wiki.
| Spell Incantation if listed |
Year | Type | Primary Use | Effects |
|---|---|---|---|---|
|
7th |
Curse |
Offensive |
Inflicts pain and lasting but invisible injury, has the potential to be lethal. | |
|
5th |
Hex |
Offensive |
Causes the target to babble nonsense when they try to speak | |
|
5th |
Curse |
Offensive |
Causes a forceful, fiery explosion, that can be lethal | |
|
A |
Curse |
Vindictive |
Final effects vary; debilitating condition that affects a bloodline and can resurface generations later | |
|
5th |
Hex |
Offensive |
Irritates the target's eyes, causing them to swell shut. Similar to exaggerated pink eye. | |
|
A |
Curse |
Offensive |
Causes excruciating pain; prolonged exposure can break the mind | |
|
2nd |
Hex |
Offensive |
Gives the target a strong head cold, accompanied by the associated symptoms | |
|
A |
Curse |
Offensive/Defensive |
Causes any who come in contact with the cursed object to quickly die | |
|
7th |
Curse |
Defensive |
Prevents anyone without a special, magical mark from passing through the barrier. Those who do not bear the mark who try to pass through are thrown back into the air. | |
|
A |
Curse |
Offensive |
Causes the living target to explode into small, disintegrated bits | |
|
4th |
Hex |
Offensive |
Reduces solid objects to dust | |
|
5th |
Hex |
Offensive |
Blows up the target with a large and forceful explosion | |
|
3rd |
Hex |
Offensive |
Causes the target's ears to shrivel up | |
|
7th |
Curse |
Offensive |
expels entrails from the body | |
|
7th |
Curse |
Offensive |
Creates cursed fire capable of chasing living targets and taking on the gigantic forms of animals, such as dragons or chimaeras. | |
|
5th |
Curse |
Offensive/Defensive |
When touched, objects with this curse will emit a searing heat | |
|
3rd |
Hex |
Offensive |
Causes full-body paralysis | |
|
5th |
Curse |
Offensive/Defensive |
Conjures a large eye that floats in one position over an area. The red aura around the eye causes pain to those who approach it | |
|
6th |
Curse |
Offensive/Defensive |
Causes the cursed object to multiply repeatedly when touched | |
|
6th |
Curse |
Offensive |
Conjures a ghostly head that the caster can control | |
|
7th |
Curse |
Offensive |
Puts the target into a deep, enchanted slumber that it is difficult to wake from | |
|
2nd |
Jinx |
Offensive |
Renders the target bald | |
|
A |
Curse |
Offensive |
Gives the caster control over the target | |
|
4th |
Jinx |
Offensive |
Renders the target's fingers jelly-like | |
|
6th |
Curse |
Offensive |
Vanishes bones from the targeted part of the body | |
|
3rd |
Jinx |
Offensive |
Causes the target's legs to collapse | |
|
A |
Curse |
Offensive |
Causes the target to instantly and painlessly die | |
|
1st |
Jinx |
Offensive |
Sticks the target's legs together | |
|
A |
Curse |
Offensive |
Induces lycanthropy | |
|
5th |
Curse |
Utility |
Conjures an enormous dark mark in the sky | |
|
6th |
Curse |
Offensive |
Slashes the target as if by an invisible sword | |
|
3rd |
Hex |
Offensive |
Makes the target's knees unstable, making it difficult for them to walk | |
|
2nd |
Hex |
Offensive |
Causes the target to vomit slugs and slime | |
|
2nd |
Jinx |
Offensive |
Prevents the target from talking about a certain subject, or from speaking at all | |
|
A |
Curse |
Offensive |
When a designated word is spoken, the caster is alerted to the location of the speaker and protective enchantments around them are weakened. | |
|
4th |
Hex |
Offensive |
Transforms the target's boogers into bats | |
|
5th |
Hex |
Utility |
Disguises things as their surroundings | |
|
3rd |
Hex |
Offensive |
Greatly elongates teeth | |
|
3rd |
Hex |
Offensive |
Causes target's head to swell | |
|
4th |
Hex |
Offensive |
Causes target to grow antlers | |
|
4th |
Hex |
Offensive |
Transforms the target's tongue into a horn | |
|
2nd |
Hex |
Offensive |
Causes target to move and buck wildly to hurl things off them, such as to make a broomstick throw its rider off | |
|
4th |
Hex |
Offensive |
Instantly removes the target's hair | |
|
3rd |
Hex |
Offensive |
Reverses the target's knees - instead of bending forward, this hex causes them to bend backward | |
|
5th |
Hex |
Offensive |
Causes the target to grow an extra head | |
|
A |
Hex |
Offensive |
Grotesquely and continuously transfigures the target with the express purpose of causing them pain. Can cause death. | |
|
4th |
Hex |
Offensive |
Gives the target fiery hot breath | |
|
4th |
Hex |
Offensive |
Causes pus-like substance to spew from the target's nose | |
|
4th |
Hex |
Offensive |
Shrinks the target's head | |
|
3rd |
Hex |
Offensive |
Causes the target to sneeze out sardines from their nose | |
|
2nd |
Hex |
Offensive |
Causes the target to sneeze uncontrollably | |
|
2nd |
Jinx |
Offensive |
Sticks the target's shoes to the floor | |
|
3rd |
Hex |
Offensive |
Causes the target to grow a tail | |
|
2nd |
Jinx |
Offensive |
Tickles the target | |
|
3rd |
Hex |
Offensive |
Causes the target's toenails to grow alarmingly fast | |
|
1st |
Jinx |
Offensive |
Causes the target's ears to twitch | |
|
6th |
Jinx |
Defensive/Utility |
Prevents disapparition within a designated area | |
|
3rd |
Jinx |
Defensive |
Repels intruders and prevents entry into a designated area | |
|
2nd |
Jinx |
Offensive |
Causes objects to bite their user | |
|
3rd |
Jinx |
Offensive |
Causes the target to sing uncontrollably | |
|
5th |
Hex |
Offensive |
Causes an explosion of force that can hit multiple targets that are close together | |
|
3rd |
Jinx |
Offensive |
Conjures exploding wizard crackers | |
|
2nd |
Jinx |
Offensive |
Causes the target's legs to spasm uncontrollably | |
|
1st |
Jinx |
Offensive |
Produces an extremely loud droning noise | |
|
5th |
Hex |
Offensive |
Transforms target into a duck | |
|
4th |
Jinx |
Offensive |
Traps target in a giant bubble | |
|
4th |
Hex |
Offensive |
Removes target's finger(s) | |
|
4th |
Jinx |
Offensive |
Inflates the target | |
|
3rd |
Jinx |
Offensive |
Immobilizes or slows the target, occasionally will throw them back or levitate them | |
|
2nd |
Jinx |
Offensive |
Confuses or stuns the target temporarily | |
|
A |
Curse |
Offensive |
Makes the target refuse marriage | |
|
2nd |
Jinx |
Offensive |
Knocks the target back, but can also be used to push heavy objects or break objects | |
|
3rd |
Jinx |
Offensive |
Sticks the target's tongue to the roof of their mouth | |
|
2nd |
Jinx |
Offensive |
Causes leeks to sprout from the target's ears | |
|
4th |
Jinx |
Offensive |
Levitates target upside down by their ankles | |
|
3rd |
Jinx |
Offensive |
Encases the target's head in a pumpkin | |
|
5th |
Hex |
Offensive |
Causes movable objects to attack the target | |
|
3rd |
Hex |
Offensive |
Sucks the target into the ground | |
|
3rd |
Jinx |
Offensive |
Causes the target to develop pimples/boils | |
|
5th |
Hex |
Offensive |
Transforms target into a chicken | |
|
3rd |
Jinx |
Offensive/Utility |
Causes the target to release its hold on something | |
|
3rd |
Hex |
Offensive |
Causes the target to grow small, painful spikes all over | |
|
2nd |
Jinx |
Offensive |
These jinxes are stored in objects and makes the object sparkle. Once retrieved from the object, often by breaking it, the spell manifests as a glowing orb in one of four colors, which each have slightly different effects. All the jinxes knock the target back or down. | |
|
3rd |
Hex |
Offensive |
Stings the target, causing welts and/or swelling | |
|
5th |
Jinx |
Offensive |
Increases the target's height | |
|
7th |
Hex |
Offensive |
Turns target's head into a tentacle | |
|
4th |
Hex |
Offensive |
Causes lighting from the sky to strike the target | |
|
1st |
Jinx |
Offensive |
Causes minor pain to the target's toes | |
|
1st |
Jinx |
Offensive |
Causes the target to trip | |
|
2nd |
Jinx |
Offensive |
Emits a spiraling jet of wind from the caster's wand | |
|
5th |
HEx |
Offensive |
Turns target into worms | |
|
5th |
Jinx |
Offensive |
Turns the target's ears into kumquats | |
|
4th |
Jinx |
Offensive |
Gives the target feelers, the inability to speak, and forces them to crawl | |
|
5th |
Hex |
Offensive |
Causes the target to feel extremely frail and weak | |
|
4th |
Hex |
Offensive |
Causes the target's skin to be coated in cornflakes | |
|
4th |
Jinx |
Offensive |
Covers the target in fur | |
|
7th |
Curse |
Offensive |
Summons gytrashes, large, dog-like spirits, to attack the target | |
|
3rd |
Jinx |
Offensive |
Turns the target's hair into flowers | |
|
4th |
Hex |
Offensive |
Creates a ball of light that will follow the target until it hits either the target or a barrier, at which point it will explode | |
|
A |
Curse |
Defensive |
Prepares an object to have a soul fragment placed inside it | |
|
3rd |
Jinx |
Offensive/Utility |
Seals the target's mouth shut, causing their mouth to disappear completely | |
|
A |
Curse |
Defensive |
Creates a protective ring of blue fire around the caster that will incinerate their enemies on contact, but leave their allies unharmed | |
|
1st |
Jinx |
Offensive |
Makes an object slippery and difficult to hold |
Spell modifiers are generally attached to an incantation to alter or strengthen the effects of the spell. Modifiers can be combined to have the effects of more than one.
Go here for more information on modifiers.
Modifiers that change the effect of a spell significantly are included as separate spells in the Standard Spells tab.
| Modifier | Years Above Base Spell |
Effects |
|---|---|---|
| Maxima | +3 | Increases the strength of the spell to its highest intensity |
| Duo | +1 | Increases the strength of the spell, but to a lesser degree than tria/maxima |
| Tria | +2 | Increases the strength of the spell, but to a lesser degree than maxima |
| Totalus Totalum |
+2 | Spreads the area of the base spell's effect to cover an area (such as protego totalum)or the entirety of the target (such as petrificus totalus) |
table credit // list compilation credit // inspiration credit // inspiration // source
