Dumbledore's Army Role-Play Wiki
Dumbledore's Army Role-Play Wiki
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{{SpellList}}
 
==Contents==
 
These are spells taught generally at Hogwarts. For those spells of a Dark nature, see [[Dark Spell List|here]].
 
 
==Spells==
 
Alright, so here's how this system works. Each Character only knows a certain number of spells. Here's how many you can know:
 
*1st Years - 10
 
*2nd Years - 17
 
*3rd Years - 24
 
*4th Years - 31
 
*5th Years - 38
 
*6th Years - 45
 
*7th Years - 52
 
 
You can pick the spells from your year or lower, so a second year will have 10 1st Year Spells and a further 7 1st OR 2nd Year Spells. Please keep your spell list on your character page. The code for a basic spell that you can copy onto your character's page is [[Spell List Example|here]]. An example of a real character's spell list is [[Ferlen Black#Spell List|here]].
 
 
==Table Outline==
 
This table contains all the authorised spells you can choose from. It has what type of spell it is, if it's an offensive or defensive spell, and what it does. For those who want to know, Curses are the most powerful, Hexes are of medium power, and Jinxes are the weakest - so even though a Spell may have "Hex" in the title, if it's low powered, it's classified as a Jinx. You can rearrange the table with the little arrows at the top, so that way you can see all the 1st Year spells easily. Remember, you can only pick Curses with an Admin's approval!
 
 
==Table==
 
 
<div align=center>
 
''Spells''<br />NB: Spells where the creator's name are listed can only be learnt from those who have been taught it by the creator, unless an Admin gives special permission. In other words, you need at least an indirect link to the person who made up the spell, someone who knew them, to teach it to you. For exclusive spells, see [[Spell List Additions]].
 
 
{| class="wikitable sortable"
 
|+Sortable table
 
|- bgcolor="White"
 
!width="25%"|<big>Spell</big>
 
!width="05%"|<big>Year</big>
 
!width="15%"|<big>Type</big>
 
!width="10%"|<big>Use</big>
 
!width="45%"|<big>Description</big>
 
|- bgcolor="White"
 
|Accio
 
|3rd
 
|Charm
 
|Utility
 
|Summons an item
 
|- bgcolor="White"
 
|Age Line Spell
 
|6th
 
|Charm/Protective
 
|Defensive/Utility
 
|Creates a line that is impassable by people below a set age
 
|- bgcolor="White"
 
|Aguamenti
 
|2nd
 
|Transfiguration
 
|Any
 
|Conjures water
 
|- bgcolor="White"
 
|Alarte Ascendare
 
|2nd
 
|Charm
 
|Any
 
|Causes the target to shoot up into the air
 
|- bgcolor="White"
 
|Alohomora
 
|2nd
 
|Transfiguration
 
|Utility
 
|Unlocks locks
 
|- bgcolor="White"
 
|Anapneo
 
|1st
 
|Charm/Healing
 
|Utility
 
|Unblocks blocked throats
 
|- bgcolor="White"
 
|Anti-Cheating Spell
 
|1st
 
|Charm/Protective
 
|Utility
 
|Makes cheating impossible
 
|- bgcolor="White"
 
|Anti-Disapparation Jinx
 
|6th
 
|Jinx/Protective
 
|Offensive/Defensive
 
|Cannot Apparate or Disapparate in area.
 
|- bgcolor="White"
 
|Antler spell
 
|5th
 
|Hex
 
|Any
 
|Turns a person's hair into antlers
 
|- bgcolor="White"
 
|Aparecium
 
|3rd
 
|Transfiguration
 
|Utility
 
|Forces invisible ink to appear
 
|- bgcolor="White"
 
|Aqua Eructo
 
|5th
 
|Transfiguration
 
|Any
 
|Creates a large torrent of water
 
|- bgcolor="White"
 
|Arania Exumai
 
|2nd
 
|Transfiguration
 
|Any
 
|Knocks over or throws back animals
 
|- bgcolor="White"
 
|Armour-bewitching spell
 
|3rd
 
|Charm
 
|Utility
 
|Causes suits of armour to sing carols
 
|- bgcolor="White"
 
|Arresto Momentum
 
|2nd
 
|Charm
 
|Utility
 
|Slows the speed of a moving object that is falling
 
|- bgcolor="White"
 
|Arrow-shooting spell
 
|4th
 
|Transfiguration
 
|Offensive
 
|Fires arrows from the caster's wand
 
|- bgcolor="White"
 
|Ascendio
 
|2nd
 
|Charm
 
|Any
 
|Launches the caster into the air
 
|- bgcolor="White"
 
|Avifors
 
|4th
 
|Transfiguration
 
|Any
 
|Turns inanimate objects into birds
 
|- bgcolor="White"
 
|Avis
 
|5th
 
|Transfiguration
 
|Offensive/Defensive
 
|Summons small birds
 
|- bgcolor="White"
 
|Babbling Curse
 
|3rd
 
|Hex
 
|Offensive/Defensive
 
|Causes the target to babble
 
|- bgcolor="White"
 
|Banishing Charm
 
|4th
 
|Charm
 
|Utility
 
|Opposite of summoning
 
|- bgcolor="White"
 
|Bat-Bogey Hex
 
|4th
 
|Hex
 
|Offensive
 
|Bats appear on target's face
 
|- bgcolor="White"
 
|Bedazzling Hex
 
|5th
 
|Hex
 
|Defensive/Utility
 
|Causes target to be invisible
 
|- bgcolor="White"
 
|Bewitched Snowballs
 
|2nd
 
|Charm
 
|Any
 
|Causes snowballs to pelt themselves at the target
 
|- bgcolor="White"
 
|Blasting Charm
 
|3rd
 
|Charm
 
|Offensive
 
|Creates a small explosion
 
|- bgcolor="White"
 
|Bluebell Flames
 
|1st
 
|Transfiguration
 
|Any
 
|Creates a small blue flame which is immune to water
 
|- bgcolor="White"
 
|Bombarda
 
|3rd
 
|Transfiguration
 
|Offensive
 
|Causes a small explosion
 
|- bgcolor="White"
 
|Bombarda Maxima
 
|5th
 
|Transfiguration
 
|Offensive
 
|Causes a big explosion that can take down entire walls
 
|- bgcolor="White"
 
|Brackium Emendo
 
|5th
 
|Transfiguration/Healing
 
|Utility
 
|Heal a broken bone
 
|- bgcolor="White"
 
|Bubble-Head Charm
 
|2nd
 
|Charm
 
|Defensive/Utility
 
|Creates a bubble of air
 
|- bgcolor="White"
 
|Bubble-producing spell
 
|2nd
 
|Transfiguration
 
|Any
 
|Creates a stream of non-bursting bubbles
 
|- bgcolor="White"
 
|Cantis
 
|3rd
 
|Jinx
 
|Any
 
|Causes the target to uncontrollably burst into song
 
|- bgcolor="White"
 
|Carpe Retractum
 
|3rd
 
|Charm
 
|Any
 
|Pulls items of objects towards you, or you towards them
 
|- bgcolor="White"
 
|Caterwauling Charm
 
|4th
 
|Charm/Protective
 
|Defensive/Utility
 
|Entering the perimeter sets off an alarm
 
|- bgcolor="White"
 
|Cauldron to Sieve
 
|2nd
 
|Transfiguration
 
|Utility
 
|Transfigures cauldrons into sieves
 
|- bgcolor="White"
 
|Cave Inimicum
 
|5th
 
|Charm/Protective
 
|Defensive
 
|Strengthens an enclosure from enemies
 
|- bgcolor="White"
 
|Cheering Charm
 
|3rd
 
|Charm
 
|Utility
 
|Causes the target to become happy and content
 
|- bgcolor="White"
 
|Cistem Aperio
 
|1st
 
|Charm
 
|Utility
 
|Opens closed things such as chests and doors
 
|- bgcolor="White"
 
|Colloportus
 
|4th
 
|Charm/Defensive
 
|Utility
 
|Magically locks a door
 
|- bgcolor="White"
 
|Colloshoo
 
|2nd
 
|Jinx
 
|Any
 
|Glue target's shoes to the ground with sticky ectoplasm
 
|- bgcolor="White"
 
|Color-Change Charm
 
|1st
 
|Charm
 
|Utility
 
|Changes the color of an object
 
|- bgcolor="White"
 
|Concealment Charm
 
|3rd
 
|Charm
 
|Defensive/Utility
 
|Conceals an object from the naked eye
 
|- bgcolor="White"
 
|Confringo
 
|6th
 
|Transfiguration
 
|Offensive/Utility
 
|Causes things to explode in flames
 
|- bgcolor="White"
 
|Confundo
 
|3rd
 
|Charm
 
|Offensive
 
|Causes the target to become confused and forgetful
 
|- bgcolor="White"
 
|Conjunctivitus Curse
 
|6th
 
|Curse
 
|Offensive
 
|Causes great pain to the victim's eyes and vision
 
|- bgcolor="White"
 
|Cornflake skin spell
 
|3rd
 
|Hex
 
|Utility
 
|Causes the target's skin to become coated in cornflakes.
 
|- bgcolor="White"
 
|Cracker Jinx
 
|2nd
 
|Jinx
 
|Any
 
|Conjures exploding Wizard Crackers.
 
|- bgcolor="White"
 
|Cribbing Spell
 
|3rd
 
|Charm
 
|Utility
 
|Assists the caster in cheating on written papers, tests and exams.
 
|- bgcolor="White"
 
|Curse of the Bogies
 
|5th
 
|Curse
 
|Offensive/Utility
 
|Gives the recipient a massive head cold, as well as a runny nose.
 
|- bgcolor="White"
 
|Cushioning Charm
 
|1st
 
|Charm
 
|Utility
 
|Used on broomsticks to create an invisible, cushioned area for the rider
 
|- bgcolor="White"
 
|Declino alica
 
|5th
 
|Charm/Protection
 
|Defensive/Utility
 
|Absorbs spells. Similar to a Shield Charm, but the spell doesn't rebound
 
|- bgcolor="White"
 
|Defodio
 
|2nd
 
|Transfiguration
 
|Utility
 
|Dig out materials, such as stone, or create gouges
 
|- bgcolor="White"
 
|Deletrius
 
|5th
 
|Transfiguration
 
|Utility
 
|Erases images and magical "after-effects".
 
|- bgcolor="White"
 
|Deprimo
 
|4th
 
|Transfiguration
 
|Offensive/Utility
 
|Places immense downward pressure upon its target
 
|- bgcolor="White"
 
|Densaugeo
 
|3rd
 
|Jinx
 
|Offensive/Utility
 
|Causes teeth to grow rapidly
 
|- bgcolor="White"
 
|Descendo
 
|3rd
 
|Transfiguration
 
|Offensive/Utility
 
|Makes things sink, or go down
 
|- bgcolor="White"
 
|Diffindo
 
|3rd
 
|Charm
 
|Offensive/Utility
 
|Cuts or rips the target
 
|- bgcolor="White"
 
|Diminuendo
 
|3rd
 
|Transfiguration
 
|Any
 
|Forces objects to shrink
 
|- bgcolor="White"
 
|Disillusionment Charm
 
|5th
 
|Charm
 
|Any
 
|Causes the target to become nearly invisible
 
|- bgcolor="White"
 
|Dissendium
 
|2nd
 
|Charm
 
|Utility
 
|A spell that will reveal a secret passageway
 
|- bgcolor="White"
 
|Draconifors
 
|6th
 
|Transfiguration
 
|Any
 
|Turns statues of dragons into real dragons
 
|- bgcolor="White"
 
|Drought Charm
 
|4th
 
|Charm
 
|Any
 
|This charm will dry up bodies of water when cast
 
|- bgcolor="White"
 
|Ducklifors
 
|7th
 
|Transfiguration
 
|Any
 
|Transforms target creature into a duck
 
|- bgcolor="White"
 
|Duro
 
|6th
 
|Transfiguration
 
|Any
 
|Makes the object hard as stone
 
|- bgcolor="White"
 
|Engorgio
 
|3rd
 
|Charm
 
|Any
 
|Causes objects to grow in size
 
|- bgcolor="White"
 
|Entomorphis
 
|5th
 
|Hex
 
|Any
 
|turns the target into an insectoid person for a short time
 
|- bgcolor="White"
 
|Episkey
 
|3rd
 
|Transfiguration/Healing
 
|Utility
 
|Heals minor injuries
 
|- bgcolor="White"
 
|Epoximise
 
|3rd
 
|Transfiguration
 
|Any
 
|Affixes an object to another like glue
 
|- bgcolor="White"
 
|Erecto
 
|3rd
 
|Charm
 
|Utility
 
|Used to erect or build something
 
|- bgcolor="White"
 
|Evanesco
 
|4th
 
|Transfiguration
 
|Utility
 
|Makes the target vanish
 
|- bgcolor="White"
 
|Eviscera contorta
 
|5th
 
|Hex
 
|Offensive
 
|Knots target's stomach; doubles them over with pain
 
|- bgcolor="White"
 
|Expecto Patronum
 
|5th
 
|Charm/Protective
 
|Defensive/Utility
 
|Creates a Patronus
 
|- bgcolor="White"
 
|Expelliarmus
 
|1st
 
|Charm
 
|Defensive
 
|Disarming Charm
 
|- bgcolor="White"
 
|Expulso
 
|3rd
 
|Transfiguration
 
|Defensive
 
|Causes an object to explode
 
|- bgcolor="White"
 
|Extinguishing spell
 
|4th
 
|Transfiguration
 
|Defensive/Utility
 
|Puts out fires
 
|- bgcolor="White"
 
|Fera Verto
 
|4th
 
|Transfiguration
 
|Any
 
|Transforms an animal into a water goblet
 
|- bgcolor="White"
 
|Ferula
 
|4th
 
|Transfiguration/Healing
 
|Utility
 
|Creates a bandage and splint
 
|- bgcolor="White"
 
|Fianto Duri
 
|5th
 
|Transfiguration/Protection
 
|Defensive/Utility
 
|Turns magical shields into physical shields
 
|- bgcolor="White"
 
|Fidelius Charm
 
|4th
 
|Charm/Protective
 
|Defensive
 
|Keeps information hidden the secret keeper's soul
 
|- bgcolor="White"
 
|Finger-removing Jinx
 
|5th
 
|Hex
 
|Offensive
 
|Hexes a finger off
 
|- bgcolor="White"
 
|Finite Incantatem
 
|3rd
 
|Charm
 
|Any
 
|Negates the effects of most charms
 
|- bgcolor="White"
 
|Firestorm
 
|7th
 
|Transfiguration
 
|Any
 
|Conjures a ring of fire. The caster can direct the fire. Most powerful fire spell.
 
|- bgcolor="White"
 
|Flagrante Curse
 
|6th
 
|Curse
 
|Offensive
 
|Causes objects to burn human skin when touched
 
|- bgcolor="White"
 
|Flagrate
 
|4th
 
|Transfiguration
 
|Utility
 
|Wand leaves fiery marks
 
|- bgcolor="White"
 
|Flame-Freezing Charm
 
|2nd
 
|Charm
 
|Defensive/Utility
 
|Causes fire to become harmless
 
|- bgcolor="White"
 
|Flipendo
 
|2nd
 
|Transfiguration
 
|Any
 
|Used to push objects, stun enemies or break containers
 
|- bgcolor="White"
 
|Flying Charm
 
|5th
 
|Charm
 
|Utility
 
|Cast on objects to make them fly
 
|- bgcolor="White"
 
|Fountain of wine
 
|5th
 
|Transfiguration
 
|Utility
 
|Makes a stream of wine appear from the tip of the wand
 
|- bgcolor="White"
 
|Freezing Charm
 
|3rd
 
|Charm
 
|Utility
 
|Makes the target immobile
 
|- bgcolor="White"
 
|Fumos
 
|2nd
 
|Charm
 
|Any
 
|Produces a cloud of dark gray smoke
 
|- bgcolor="White"
 
|Fur Spell
 
|5th
 
|Transfiguration
 
|Any
 
|Causes fur to grow on target individual
 
|- bgcolor="White"
 
|Furnunculus
 
|3rd
 
|Hex
 
|Offensive
 
|Causes target to be covered in boils
 
|- bgcolor="White"
 
|Geminio
 
|6th
 
|Transfiguration
 
|Utility
 
|Creates a duplicate object
 
|- bgcolor="White"
 
|Gemino Curse
 
|7th
 
|Transfiguration
 
|Defensive/Utility
 
|Whenever the cursed object is touched, it makes multiple fake copies of itself
 
|- bgcolor="White"
 
|Glacius
 
|2nd
 
|Transfiguration
 
|Any
 
|Freezes things to ice
 
|- bgcolor="White"
 
|Glisseo
 
|2nd
 
|Transfiguration
 
|Defensive/Utility
 
|Causes steps to flatten into a ramp
 
|- bgcolor="White"
 
|Gripping Charm
 
|1st
 
|Charm
 
|Utility
 
|Helps to grip something better. Used on Quaffles.
 
|- bgcolor="White"
 
|Hair Loss Curse
 
|4th
 
|Hex
 
|Offensive
 
|Causes target to lose their hair
 
|- bgcolor="White"
 
|Hair-Thickening Charm
 
|1st
 
|Charm
 
|Utility
 
|Causes hair to become thicker
 
|- bgcolor="White"
 
|Hemavicis Atramentum
 
|2nd
 
|Transfiguration
 
|Any
 
|Turns ink to blood (created by [[Teresa Waters]])
 
|- bgcolor="White"
 
|Herbifors
 
|1st
 
|Jinx
 
|Any
 
|A spell that makes flowers sprout out of the victim's head
 
|- bgcolor="White"
 
|Herbivicus
 
|2nd
 
|Charm
 
|Utility
 
|Makes non-magical flowers and plants bloom in an instant
 
|- bgcolor="White"
 
|Homenum Revelio
 
|3rd
 
|Charm
 
|Utility
 
|Reveals if humans nearby
 
|- bgcolor="White"
 
|Homorphus Charm
 
|6th
 
|Charm
 
|Utility
 
|Causes an animagus to assume it's normal shape
 
|- bgcolor="White"
 
|Horn-Growing Hex
 
|4th
 
|Hex
 
|Any
 
|Makes the victim grow horns
 
|- bgcolor="White"
 
|Horton-Keitch Braking Charm
 
|3rd
 
|Charm
 
|Utility
 
|Used on brooms to help them stop quickly
 
|- bgcolor="White"
 
|Hot-Air Charm
 
|2nd
 
|Charm
 
|Utility
 
|Causes wand to emit hot air
 
|- bgcolor="White"
 
|Hover Charm
 
|1st
 
|Charm
 
|Utility
 
|Levitates and moves objects
 
|- bgcolor="White"
 
|Hurling Hex
 
|2nd
 
|Jinx
 
|Any
 
|Causes an object to try to hurl anything off it
 
|- bgcolor="White"
 
|Ignis Graecorum
 
|4th
 
|Transfiguration
 
|Utility
 
|Creates permanent 3" flame, or sphere of flames; no offensive ability
 
|- bgcolor="White"
 
|Illegibilus
 
|2nd
 
|Charm
 
|Utility
 
|Renders text illegible
 
|- bgcolor="White"
 
|Impedimenta
 
|2nd
 
|Jinx
 
|Any
 
|Binds, trips or freezes the target
 
|- bgcolor="White"
 
|Imperturbable Charm
 
|3rd
 
|Charm
 
|Defensive/Utility
 
|Makes an object inpenetrable by everything, including sound
 
|- bgcolor="White"
 
|Impervius Charm
 
|3rd
 
|Charm
 
|Defensive/Utility
 
|Makes something repellant to substances
 
|- bgcolor="White"
 
|Incarcerous
 
|4th
 
|Transfiguration
 
|Any
 
|Ties something up with rope
 
|- bgcolor="White"
 
|Incendio
 
|1st
 
|Transfiguration
 
|Any
 
|Produces fire
 
|- bgcolor="White"
 
|Incendio Duo
 
|3rd
 
|Transfiguration
 
|Any
 
|Produces fire. More powerful than Incendio.
 
|- bgcolor="White"
 
|Incendio Tria
 
|5th
 
|Transfiguration
 
|Any
 
|Produces fire. More powerful than Incendio Duo.
 
|- bgcolor="White"
 
|Inflatus
 
|1st
 
|Transfiguration
 
|Utilty
 
|Inflates objects
 
|- bgcolor="White"
 
|Intervenite
 
|5th
 
|Charm
 
|Defensive
 
|Animates an object, which interposes itself between the caster and harm
 
|- bgcolor="White"
 
|Intruder Charm
 
|1st
 
|Charm/Protection
 
|Defensive/Utility
 
|Detects intruders and sounds an alarm
 
|- bgcolor="White"
 
|Jelly-Brain Jinx
 
|2nd
 
|Jinx
 
|Any
 
|Stuns the target for a moment
 
|- bgcolor="White"
 
|Jelly-Legs Jinx
 
|3rd
 
|Jinx
 
|Offensive/Defensive
 
|Renders the target's legs usless and wobbly
 
|- bgcolor="White"
 
|Knee-Reversal Hex
 
|3rd
 
|Hex
 
|Offensive
 
|Causes the target's knees to appear on the backs of their legs
 
|- bgcolor="White"
 
|Lacarnum Inflamari
 
|4th
 
|Hex
 
|Offensive/Utility
 
|Sets clothing on fire
 
|- bgcolor="White"
 
|Langlock
 
|3rd
 
|Jinx
 
|Offensive/Defensive
 
|Causes the target's tongue to glue to the top of their mouth
 
|- bgcolor="White"
 
|Lapifors
 
|3rd
 
|Transfiguration
 
|Any
 
|Turns small objects into rabbits
 
|- bgcolor="White"
 
|Leek Jinx
 
|2nd
 
|Jinx
 
|Utility
 
|Makes leeks sprout out of the target's ears
 
|- bgcolor="White"
 
|Levicorpus
 
|4th
 
|Charm
 
|Any
 
|Target is dangled upside down by an invisible force
 
|- bgcolor="White"
 
|Liberacorpus
 
|4th
 
|Charm/Protective
 
|Counterspell
 
|Counterspell to levicorpus
 
|- bgcolor="White"
 
|Locomotor
 
|2nd
 
|Charm
 
|Utility
 
|Levitates the object named in the spell
 
|- bgcolor="White"
 
|Locomotor Mortis
 
|1st
 
|Jinx
 
|Offensive/Defensive
 
|Locks the target's legs together
 
|- bgcolor="White"
 
|Lumos
 
|1st
 
|Charm
 
|Utility
 
|Creates a small light on the wand's tip
 
|- bgcolor="White"
 
|Lumos Maxima
 
|5th
 
|Charm
 
|Utility
 
|Creates a brilliant light which dazes those looking at it
 
|- bgcolor="White"
 
|Lumos Solem
 
|2nd
 
|Charm
 
|Utility
 
|Creates a bright light and hurts things which don't like sunlight
 
|- bgcolor="White"
 
|Lux lucis
 
|4th
 
|Transfiguration
 
|Any
 
|Creates a small, handheld flame
 
|- bgcolor="White"
 
|Melofors
 
|3rd
 
|Jinx
 
|Any
 
|Encases the target's head in a pumpkin
 
|- bgcolor="White"
 
|Metallum
 
|1st
 
|Transfiguration
 
|Utility
 
|Turns a match into a needle
 
|- bgcolor="White"
 
|Meteolojinx Recanto
 
|2nd
 
|Charm/Protection
 
|Counterspell
 
|Causes weather effects caused by incantations to cease.
 
|- bgcolor="White"
 
|Mobiliarbus
 
|2nd
 
|Charm
 
|Utility
 
|Makes trees or plants move
 
|- bgcolor="White"
 
|Mobilicorpus
 
|3rd
 
|Charm
 
|Utility
 
|Lifts a body off the ground and floats it nearby
 
|- bgcolor="White"
 
|Muffliato
 
|4th
 
|Charm
 
|Utility
 
|Keeps nearby people from hearing a conversation
 
|- bgcolor="White"
 
|Nox
 
|1st
 
|Charm
 
|Counterspell
 
|Counterspell to Lumos
 
|- bgcolor="White"
 
|Obliteration Charm
 
|2nd
 
|Charm
 
|Defensive/Utility
 
|Removes traces of passing, such as footprints and smell
 
|- bgcolor="White"
 
|Oblitus
 
|5th
 
|Charm
 
|Any
 
|Targets and removes one memory, hiding its absence
 
|- bgcolor="White"
 
|Obliviate
 
|3rd
 
|Charm
 
|Any
 
|Removes memories
 
|- bgcolor="White"
 
|Obscuro
 
|2nd
 
|Transfiguration
 
|Any
 
|Creates a blindfold over the target's eyes
 
|- bgcolor="White"
 
|Oculus Reparo
 
|2nd
 
|Transfiguration
 
|Defensive/Utility
 
|Repairs glasses
 
|- bgcolor="White"
 
|Oppugno
 
|5th
 
|Transfiguration
 
|Offensive
 
|Causes conjured objects to attack
 
|- bgcolor="White"
 
|Orchideous
 
|4th
 
|Transfiguration
 
|Utility
 
|Conjures a bouquet of flowers
 
|- bgcolor="White"
 
|Pack
 
|1st
 
|Charm
 
|Utility
 
|Packs a trunk of luggage
 
|- bgcolor="White"
 
|Partis Temporus
 
|6th
 
|Transfiguration
 
|Offensive/Utility
 
|Creates a temporary gap through protective magical barriers
 
|- bgcolor="White"
 
|Permanent Sticking Charm
 
|3rd
 
|Charm
 
|Utility
 
|Permanently makes something stay in place
 
|- bgcolor="White"
 
|Periculum
 
|1st
 
|Charm
 
|Utility
 
|Causes red sparks/flares to shoot from the user's wand
 
|- bgcolor="White"
 
|Petrificus Totalus
 
|1st
 
|Hex
 
|Any
 
|Bind the target's body in straight position
 
|- bgcolor="White"
 
|Piertotum Locomotor
 
|5th
 
|Transfiguration
 
|Any
 
|Animates statues and armor
 
|- bgcolor="White"
 
|Placement Charm
 
|1st
 
|Charm
 
|Utility
 
|Temporarily attaches one object to another
 
|- bgcolor="White"
 
|Planto maior
 
|6th
 
|Charm
 
|Any
 
|Causes someone to blow up like a balloon and fly away.
 
|- bgcolor="White"
 
|Pluma pondus
 
|2nd
 
|Charm
 
|Utility
 
|Makes something lightweight
 
|- bgcolor="White"
 
|Point Me
 
|3rd
 
|Charm
 
|Utility
 
|Causes the caster's wand to point north
 
|- bgcolor="White"
 
|Portus
 
|7th
 
|Transfiguration/Charm
 
|Utility
 
|Turns an object into a Portkey
 
|- bgcolor="White"
 
|Prior Incantato
 
|7th
 
|Charm
 
|Utility
 
|Causes an echo of the last spell cast to come from a wand
 
|- bgcolor="White"
 
|Protean Charm
 
|6th
 
|Charm
 
|Utility
 
|Causes copies of an object to be remotely affectd by spells on the original
 
|- bgcolor="White"
 
|Protego
 
|1st
 
|Charm/Protective
 
|Defensive/Utility
 
|Causes minor spells to rebound or not have their full effect
 
|- bgcolor="White"
 
|Protego Horribilis
 
|5th
 
|Charm/Protective
 
|Defensive/Utility
 
|Provides a shield against dark magic
 
|- bgcolor="White"
 
|Protego Maxima
 
|6th
 
|Charm/Protective
 
|Defensive/Utility
 
|Powerful shield charm against Dark magic
 
|- bgcolor="White"
 
|Protego Totalum
 
|4th
 
|Charm/Protective
 
|Defensive/Utility
 
|Protects an area or dwelling
 
|- bgcolor="White"
 
|Quietus
 
|3rd
 
|Charm
 
|Utility
 
|Makes a loud voice quieter
 
|- bgcolor="White"
 
|Reducio
 
|3rd
 
|Charm
 
|Any
 
|Makes the target smaller
 
|- bgcolor="White"
 
|Reducto
 
|4th
 
|Transfiguration
 
|Any
 
|Reduces solid objects to smaller pieces
 
|- bgcolor="White"
 
|Refilling Charm
 
|3rd
 
|Transfiguration
 
|Any
 
|Refills a drink
 
|- bgcolor="White"
 
|Relashio
 
|3rd
 
|Charm
 
|Any
 
|Forces something or someone to release what it's holding
 
|- bgcolor="White"
 
|Reparifors
 
|4th
 
|Charm/Healing
 
|Defensive/Utility
 
|Cures minor magically-induced ailments, such as paralysis and poisoning
 
|- bgcolor="White"
 
|Rennervate
 
|3rd
 
|Charm/Healing
 
|Utility
 
|Makes the target conscious
 
|- bgcolor="White"
 
|Reparo
 
|2nd
 
|Transfiguration
 
|Utility
 
|Fixes broken objects
 
|- bgcolor="White"
 
|Repello Inimicum
 
|7th
 
|Charm/Protective
 
|Any
 
|Disintegrates the person(s) entering this protected zone
 
|- bgcolor="White"
 
|Repello Muggletum
 
|2nd
 
|Charm/Protective
 
|Utility
 
|Keeps Muggles away from a location
 
|- bgcolor="White"
 
|Rictusempra
 
|2nd
 
|Charm
 
|Any
 
|The target is tickled
 
|- bgcolor="White"
 
|Riddikulus
 
|3rd
 
|Transfiguration
 
|Any
 
|Forces a boggart to take the appearance of what the caster is thinking of
 
|- bgcolor="White"
 
|Salvio Hexia
 
|3rd
 
|Charm/Protective
 
|Defensive
 
|Provides Protection against hexes
 
|- bgcolor="White"
 
|Scourgify
 
|2nd
 
|Charm
 
|Utility
 
|Used to clean something
 
|- bgcolor="White"
 
|Sectumsempra
 
|6th
 
|Transfiguration
 
|Offensive
 
|Wounds magically as if the target had been slashed with a sword
 
|- bgcolor="White"
 
|Serpensortia
 
|2nd
 
|Transfiguration
 
|Any
 
|Conjures a serpent
 
|- bgcolor="White"
 
|Silencio
 
|5th
 
|Charm
 
|Any
 
|Silences the target
 
|- bgcolor="White"
 
|Skurge
 
|2nd
 
|Charm
 
|Utility
 
|Cleans up ectoplasm
 
|- bgcolor="White"
 
|Slug-Vomiting Charm
 
|2nd
 
|Hex
 
|Offensive
 
|Causes the target to vomit slugs
 
|- bgcolor="White"
 
|Sonorous Charm
 
|3rd
 
|Charm
 
|Any
 
|Emits a magnified roar from the tip of the wand
 
|- bgcolor="White"
 
|Snufflifors
 
|2nd
 
|Transfiguration
 
|Any
 
|Transfigures small mice into books
 
|- bgcolor="White"
 
|Sonorus
 
|3rd
 
|Charm
 
|Utility
 
|Makes the target's voice louder
 
|- bgcolor="White"
 
|Specialis Revelio
 
|6th
 
|Charm
 
|Utility
 
|Makes an object reveal that it has hidden or magical qualities
 
|- bgcolor="White"
 
|Spongify
 
|4th
 
|Transfiguration
 
|Any
 
|Turns the object into a magical gel-like substance which you can bounce on
 
|- bgcolor="White"
 
|Stealth Sensoring Spell
 
|5th
 
|Charm/Protective
 
|Defensive/Utility
 
|Detects those under magical disguise
 
|- bgcolor="White"
 
|Steleus
 
|3rd
 
|Hex
 
|Any
 
|Causes the victim to sneeze for a short period of time
 
|- bgcolor="White"
 
|Stinging Jinx
 
|3rd
 
|Jinx
 
|Offensive
 
|Produces a stinging sensation, causing welts and inflammation
 
|- bgcolor="White"
 
|Stupefy
 
|4th
 
|Charm
 
|Offensive
 
|Renders the target unconscious
 
|- bgcolor="White"
 
|Supersensory Charm
 
|4th
 
|Charm
 
|Utility
 
|Heightens the target's senses
 
|- bgcolor="White"
 
|Restituo
 
|3rd
 
|Transfiguration
 
|Any
 
|Switching spell. Causes two objects to be swapped for one other
 
|- bgcolor="White"
 
|Taboo
 
|7th
 
|Hex
 
|Utility
 
|When the trigger word is spoken, the caster is aware, and concealment enchantments around the target are broken for the caster, who knows the speaker's location
 
|- bgcolor="White"
 
|Tarantallegra
 
|2nd
 
|Hex
 
|Utility
 
|Makes the target's legs dance uncontrollably
 
|- bgcolor="White"
 
|Tergeo
 
|2nd
 
|Transfiguration
 
|Utility
 
|Siphons a liquid into the caster's wand
 
|- bgcolor="White"
 
|Toenail Growth Hex
 
|4th
 
|Hex
 
|Any
 
|Causes the toenails to grow at an extreme and uncontrollable rate
 
|- bgcolor="White"
 
|Tooth-Growing Spell
 
|6th
 
|Transfiguration/Healing
 
|Utility
 
|A spell that re-grows lost teeth
 
|- bgcolor="White"
 
|Transtuli alius
 
|3rd
 
|Transfiguration
 
|Any
 
|Transforms non-living things into something other than what they were
 
|- bgcolor="White"
 
|Trip Jinx
 
|1st
 
|Jinx
 
|Offensive
 
|Causes the target to trip
 
|- bgcolor="White"
 
|Undetectable Extension Charm
 
|6th
 
|Charm
 
|Utility
 
|Causes a container's interior capacity to be increased
 
|- bgcolor="White"
 
|Unbreakable Charm
 
|3rd
 
|Charm
 
|Any
 
|An object becomes unbreakable
 
|- bgcolor="White"
 
|Ventus
 
|2nd
 
|Transfiguration
 
|Any
 
|Shoots thin cord rope out of the wand that the caster can control
 
|- bgcolor="White"
 
|Verdimillious
 
|1st
 
|Charm
 
|Utility
 
|A spell that shoots green sparks from the end of the wand
 
|- bgcolor="White"
 
|Vulnera Sanentur
 
|6th
 
|Transfiguration/Healing
 
|Utility
 
|Causes wounds and gashes to heal up and any blood to return to the victim
 
|- bgcolor="White"
 
|Waddiwasi
 
|3rd
 
|Charm
 
|Any
 
|Launches a small object through the air
 
|- bgcolor="White"
 
|Wingardium Leviosa
 
|1st
 
|Charm
 
|Any
 
|Levitates objects
 
|}
 
</div>
 
 
[[Category:Spell List]]
 
[[Category:Spell List]]
 
[[Category:Site administration]]
 
[[Category:Site administration]]

Revision as of 16:21, 15 June 2020

Transparentwand
spell list


Welcome to the spell list! Here you can find all canon spells, dark spells (hexes, jinxes, and curses), and user-added spells on the wiki. Every spell has a year listed - please pay attention to it. First years should not be casting seventh year spells.

Spells with "A" instead of a number require admin approval before they can be used. These spells are either extremely powerful, highly regulated, will effect more than just the characters directly involved, or a combination.

Lists are separated into standard spells, dark spells, user-added spells, and spell modifiers. From there, you can organize the lists by any of the headers listed at the top! Use your ctrl+f function to quickly search for a certain term, such as "2" for second-year spells or "defensive" for spells whose primary use is defensive.

If you need more information on a spell, click on the text in the far left box (the "spell" column)! That will take you to the spell's page on the Harry Potter Wiki.
Spell
Incantation if listed
Year Type Primary Use Effects

Sonorus

3rd

Charm

Utility

Amplifies sounds from the target

Anti-Unlocking Charm

2nd

Charm

Defensive

Renders unlocking charms ineffective

Anti-Cheating Spell

2nd

Charm

Utility

Prevents cheating

Anti-Theft Charm

3rd

Charm

Utility

Prevents objects from being summoned by anyone other than the owner

Aqua Eructo

4th

Transfiguration
Conjuration

Utility

Conjures a large jet of water from the caster's wand

Area Spell

7th

Charm

Offensive

Stuns all opponents in a radius around the caster

Arresto Momentum

2nd

Charm

Utility

Slows the fall of the target

Ascendio

2nd

Charm

Utility

Launches caster into the air

Depulso

3rd

Charm

Utility

Pushes target away from caster

Baubillious

4th

Charm

Offensive

Shoots white lightning from the caster's wand

Bewitched Sleep

7th

Charm

Utility

Puts the target into a deep sleep, almost like suspended animation when successful as the target does not breathe while bewitched but is still alive

Bewitched Snowballs

3rd

Charm

Offensive

Bewitches snowballs to follow and harass a designated target

Avis

6th

Transfiguration
Conjuration

Utility

Conjures small birds

Blackboard Writing Spell

1st

Charm

Utility

Causes words of the caster's choice to appear on a blackboard

Blocked Barrier Charm

7th

Charm

Utility

Blocks entrance via magical barriers

Blue Sparks

2nd

Charm

Utility

Shoots blue sparks from the caster's wand

Bluebell Flames

1st

Transfiguration
Conjuration

Utility

Creates waterproof blue flames that only emit heat directly upward

Bombarda

3rd

Charm

Offensive

Causes a small explosion

Bond of Blood

A

Charm

Defensive

When a person sacrifices themself for a blood relation out of pure love, that sacrifice creates a lingering protection in the blood of the person who was saved that, when activated by actually casting the charm, prevents the murderer from killing the saved person while they are living with a blood relative of the person who sacrificed themself.

Sacrificial Protection

A

Charm

Defensive

In extreme cases where the victim is given the option to live but chooses instead to sacrifice themself for someone (beneficiary) out of pure love, that sacrifice creates a protection upon the beneficiary such that the murderer cannot physically touch or harm them and causes spells to rebound.

Braking Charm

3rd

Charm

Utility

Helps broomsticks stop

Bubble-Head Charm

2nd

Charm

Utility

Creates a bubble of fresh air around the caster's head, allowing them to breathe underwater or avoid bad smells

Caterwauling Charm

4th

Charm

Defensive

Causes a shrieking alarm to go off if unauthorized people enter a designated area

Cave Inimicum

5th

Charm

Defensive

Shields a designated area from being seen, heard, or smelled from those outside the area

Charm to cure reluctant Reversers

3rd

Charm

Utility

Helps a broom reverse better/more efficiently

Cheering Charm

3rd

Charm

Utility

Makes the target feel happy

Cistem Aperio

1st

Charm

Utility

Opens chests, trunks, boxes, crates, etc.

Scourgify

2nd

Charm

Utility

Cleans the target. Can also cause soap to fill a person's mouth

Colovaria

1st

Charm

Utility

Changes the target's color

Concealing Charm

1st

Charm

Utility

Used to conceal writing

Confundo

3rd

Charm

Offensive

Confuses the target

Counter-Charm for Hiccups

2nd

Charm

Healing

Cures hiccups

Molliare

1st

Charm

Utility

Creates an invisible cushion between the target and another surface

Deprimo

4th

Charm

Offensive

Blasts holes in the floor

Descendo

3rd

Charm

Utility

Lowers the target

Diminuendo

3rd

Transfiguration
Transformation

Utility

Shrinks objects

Expelliarmus

1st

Charm

Offensive

Disarms the target

Disillusionment Charm

5th

Charm

Utility

Disguises target as its surroundings

Dissendum

2nd

Charm

Utility

Reveals secret passageways

Drought Charm

4th

Charm

Utility

Dries up water such as puddles or small ponds. This spell is not powerful enough to drain large bodies of water, such as large ponds or lakes.

Engorgio

3rd

Charm

Utility

Makes the target bigger

Epoximise

3rd

Transfiguration
Transformation

Utility

Bonds two objects together by transforming the surfaces into an adhesive

Deletrius

5th

Charm

Utility

Erases images conjured by prior incantato

Erecto

3rd

Charm

Utility

Erects or straightens a structure, such as a tent

Aberto

1st

Charm

Utility

Opens doors

Accio

3rd

Charm

Utility

Summons an object

Age Line

7th

Charm

Utility

Creates an invisible barrier that prevents people above or below a certain age from accessing a target

Aguamenti

2nd

Transfiguration
Conjuration

Utility

Conjures drinkable water

Alarte Ascendare

2nd

Charm

Offensive

Shoots the target into the air

Alohomora

2nd

Charm

Utility

Unlocks locks

Amato Animo Animato Animagus

7th

Transfiguration
Transformation

Used in animagus process only

This spell is an integral part of the process of becoming an animagus.

Anapneo

4th

Transfiguration
Vanishment

Healing

Vanishes obstructions from the target's airway

Anti-Cheating Spell

1st

Charm

Utility

Used on quills and parchment to prevent cheating on tests and exams

Aparecium

2nd

Charm

Utility

Reveals hidden messages and markings, such as those written in invisible ink

Appare Vestigium

4th

Charm

Utility

Illuminates traces of recent magical activity and footprints around the caster

Apparition

6th

Transportation

Transportation

Used to magically transport the caster and anyone holding onto them to a location the caster has seen before.

Arania Exumai

2nd

Charm

Defensive

Blasts spiders away with a bright light

Arrow-shooting spell

4th

Transfiguration
Conjuration

Offensive

Fires arrows from the caster's wand

Avifors

1st

Transfiguration
Transformation

Utility

Transforms the target into a bird

Avenseguim

4th

Charm

Utility

Causes the target to return to its owner, enabling it to be used as a tracking device

Badgering

3rd

Transfiguration
Transformation

Utility

Transforms the target into a badger

Brackium Emendo

5th

Charm

Healing

Used to heal broken arms

Bravery Charm

5th

Charm

Utility

Causes the target to feel more brave

Bridge-conjuring spell

6th

Charm

Utility

Causes plants to rapidly grow to form a bridge over something

Bubble spell

4th

Transfiguration
Conjuration

Utility

Conjures non-bursting bubbles in the caster's choice of color

Capacious extremis

6th

Charm

Utility

Expands the internal dimensions of the target without affecting the external dimensions

Cauldron to Sieve

1st

Transfiguration
Transformation

Utility

Transforms the target cauldron into a sieve

Circumrota

1st

Charm

Utility

Causes the target to rotate

Colloportus

4th

Charm

Utility

Locks things that can be locked, such as doors, chests, padlocks, etc.

Cribbing Spell

1st

Charm

Cheating

Used to cheat on tests. Advanced students may be able to use these to circumvent anti-cheating spells

Crinus Muto

6th

Transfiguration
Transformation

Utility

Used to change the color/style of the target's hair

Defodio

2nd

Charm

Offensive/Utility

Used to dig through or gouge the target

Desk into Pig

4th

Transfiguration
Transformation

Utility

Turns the target desk into a pig

Diffindo

3rd

Charm

Offensive/Utility

Used to precisely cut the target

Draconifors

3rd

Transfiguration
Transformation

Utility

Turns the target into a dragon

Duro

6th

Transfiguration
Transformation

Utility

Turns the target to stone

Episkey

3rd

Charm

Healing

Heals minor injuries, such as minor broken bones and shallow cuts

Evanesco

5th

Transfiguration
Vanishment

Utility

Vanishes the target

Everte Statum

2nd

Charm

Offensive

Throws the target back

Expecto Patronum

5th

Charm

Defensive

Conjures either a shield of light or the animal representation of the caster to defend against dementors and lethifolds. The animal form can also be used to send messages.

Extinguishing Spell

4th

Charm

Utility

Puts out fires

False Memory Charm

7th

Charm

Utility

Creates fake memories in the target's mind without them knowing those memories are fake

Obliviate

5th

Charm

Utility

Erases memories from the target's mind

Feather-light Charm

2nd

Charm

Utility

Makes the target light as a feather

Human to Ferret

7th

Transfiguration
Transformation

Utility

Turns a person into a ferret

Ferula

6th

Transfiguration
Conjuration

Healing

Conjures bandages/splints around wounds and broken bones

Fianto Duri

5th

Charm

Defensive

Strengthens magical shields against magical and physical attacks (does not change appearance of the magical shield)

Fidelius Charm

A

Charm

Defensive

Extremely complex charm which binds a secret to the soul of a designated secret-keeper. Only the secret-keeper can share the secret once the spell is complete.

Finestra

3rd

Charm

Utility

Shatters glass into fine pieces

Finite Incantatem

3rd

Charm

Utility

Ends the effects of most common charms.

Firestorm

7th

Transfiguration
Configuration

Utility

Conjures a ring of controllable fire around the caster

Flagrate

4th

Transfiguration
Conjuration

Utility

Allows the caster to use their wand to write with firey marks in the air

Flame-freezing Charm

3rd

Charm

Utility

Causes fire to produce a harmless tickling sensation instead of burning

Flask-Conjuring Spell

6th

Transfiguration
Conjuration

Utility

Conjures a glass flask

Flintifors

3rd

Transfiguration
Transformation

Utility

Transforms the target into a matchbox

Geminio

6th

Transfiguration
Conjuration

Utility

Creates a duplicate of the target

Glacius

3rd

Charm

Utility

Freezes/Cools the target with a blast of freezing cold air from the caster's wand

Glisseo

2nd

Transfiguration
Transformation

Utility

Flattens stairs into a slide

Gripping Charm

1st

Charm

Utility

Makes the target easier to hold onto

Hair-thickening Charm

1st

Charm

Utility

Causes hair to quickly grow and thicken

Herbivicus

2nd

Charm

Utility

Causes plants to grow rapidly

Homenum Revelio

3rd

Charm

Utility

Reveals if humans are nearby

Homonculous Charm

7th

Charm

Utility

Used on maps to track the movements of everyone in the mapped area

Homorphus Charm

6th

Charm

Utiltiy

Causes an animagus to resume their human form

Hot-Air Charm

2nd

Charm

Utility

Causes the caster's wand to emit a stream of hot air

Hour-Reversal Charm

A

Charm

Utility

Used to reverse time by one hour, up to five safely. Used to enchant time-turners.

Hover Charm

1st

Charm

Utility

Levitates and moves the target

Illegibilus

2nd

Charm

Utility

Renders text illegible

Immobulus

3rd

Charm

Defensive/Utility

Immobilizes the target

Imperturbable Charm

3rd

Charm

Defensive/Utility

Creates a magical barrier that repels objects and muffles sounds

Impervius

3rd

Charm

Utility

Causes the target to repel liquids

Fulgari

5th

Transfiguration
Conjuration

Offensive

Binds the target's arms with glowing cords

Incarcerous

6th

Transfiguration
Conjuration

Offensive

Binds the target with rope

Emancipare

3rd

Charm

Utility

Releases bindings

Incendio

1st

Transfiguration
Conjuration

Utility

Creates fire

Inflatus

1st

Charm

Utility

Inflates the target with air

Intruder Charm

1st

Charm

Defensive

Detects intruders and sounds an alarm

Lacarnum Inflamari

1st

Charm

Utility

Sets cloaks on fire

Lapifors

3rd

Transfiguration
Transformation

Utility

Turns the target into a rabbit

Legilimens

7th

Charm

Utility

Allows the caster to see memories, thoughts, and emotions of the target

Liberacorpus

4th

Charm

Defensive

Counter-jinx to Levicorpus

Locomotor

2nd

Charm

Utility

Levitates the target by a few inches and allows the caster to move the target around

Lumos

1st

Charm

Utility

Illuminates the tip of the caster's wand

Lumos Duo

2nd

Charm

Utility

Creates a beam of bright white light from the caster's wand

Lumos Maxima

3rd

Charm

Utility

Creates a blinding flash of light which can be thrown off the wand to illuminate the surrounding area for a few minutes

Lumos Solem

2nd

Charm

Utility

Produces a blinding flash of warm sunlight

Magicus Extremos

7th

Charm

Utility

Significantly increases the power of the casters for a few minutes (Must be cast by at least three people simultaneously)

Metelojinx Recanto

2nd

Charm

Defensive

Ends the effects of weather-related jinxes

Mobiliarbus

2nd

Charm

Utility

Levitates wooden objects and allows the caster to move them around

Mobilicorpus

3rd

Charm

Utility

Levitates and moves bodies

Molliare

1st

Charm

Utility

Used to create an invisible cushion, such as on a broomstick

Muffliato

4th

Charm

Utility

Prevents those nearby from hearing a conversation

Nox

1st

Charm

Utility

Counter-charm to Lumos

Nebulus

3rd

Charm

Defensive

Causes the wand to emit fog that can be used for concealment

Oculus Reparo

1st

Charm

Utility

Repairs eyeglasses

Obliteration Charm

2nd

Charm

Defensive/Utility

Removes footprints

Obscuro

4th

Transfiguration
Conjuration

Defensive/Utility

Conjures a blindfold over the target's eyes

Orchideous

6th

Transfiguration
Conjuration

Utility

Conjures a bouquet of flowers

Pack

1st

Charm

Utility

Packs luggage

Papyrus Reparo

1st

Charm

Utility

Repairs torn paper

Partis Temporus

6th

Charm

Utility

Creates a temporary opening in a magical barrier

Periculum

1st

Charm

Utility

Shoots red sparks from the caster's wand

Permanent Sticking Charm

3rd

Charm

Utility

Permanently adheres one object to another

Piertotum Locomotor

5th

Charm

Utility

Animates statues and armor and allows the caster to give them simple directions

Piscifors

3rd

Transfiguration
Transformation

Utility

Turns the target into a fish

Point Me

4th

Charm

Utility

Makes the caster's wand point due north

Portus

7th

Charm

Utility

Turns an object into portkey

Priori Incantato

7th

Charm

Utility

Causes the wand to show echoes of previous spells cast in reverse order, starting with the most recent spell cast

Protean Charm

6th

Charm

Utility

Causes copies of an object to be remotely affected by changes made to the original

Protego

1st

Charm

Defensive

Creates an invisible shield against spells and physical attacks

Protego Horribilis

5th

Charm

Defensive

Creates a powerful shield against dark magic

Protego Totalum

4th

Charm

Defensive

Protects an area or dwelling

Purple Firecrackers

3rd

Charm

Utility

Emits bright and loud purple sparks from the caster's wand

Quietus

3rd

Charm

Utility

Makes the target sound quieter, counter-charm to Sonorus

Reducio

3rd

Charm

Utility

Makes the target smaller, counter-charm to Engorgio

Refilling Charm

6th

Transfiguration
Conjuration

Utility

Refills the target container with the same liquid originally in it

Reparifors

4th

Charm

Healing

Cures minor magically-induced ailments, such as paralysis and poisoning

Reverte

3rd

Charm

Utility

Reverts target object(s) back to their original positions

Rennervate

3rd

Charm

Healing

Awakens the target if they are unconscious

Reparifarge

1st

Transfiguration
Transformation

Utility

Reverses transfigurations

Reparo

1st

Charm

Utility

Repairs broken objects

Repello Muggletum

5th

Charm

Defensive

Causes muggles who come near the area protected by this spell to recall something important they needed to do or to forget what they were doing and move away from the area

Repello Inimicum

7th

Charm

Defensive

When cast alone, it repels people with malicious intentions who come near the area protected by this spell

Revelio

3rd

Charm

Utility

Reveals hidden objects, messages, passages, etc., as well as the true appearance of someone under magical disguise

Rictusempra

2nd

Charm

Offensive

Causes the target to collapse with uncontrollable laughter

Riddikulus

3rd

Charm

Defensive

Forces the boggart to take the form of what the caster is focusing on and, in combination with laughter, will weaken the boggart

Rowboat Spell

2nd

Charm

Utility

Causes a boat to row itself

Salvio Hexia

3rd

Charm

Defensive

Protects an area against hexes

Sauce-Making Spell

5th

Transfiguration
Conuration

Utility

Conjures a creamy sauce from the tip of the caster's wand

Scourgify

2nd

Charm

Utility

Cleans the target

Sealant Charm

1st

Charm

Utility

Magically seals an envelope

Shield Penetration Spell

5th

Charm

Utility

Used to break protective enchantments

Serpensortia

5th

Transfiguration
Conjuration

Utility

Conjures a snake

Silencio

5th

Charm

Utility

Silences the target

Skurge

2nd

Charm

Defensive/Utility

Used to clean ectoplasm and frighten spirits

Sonorous Charm

3rd

Charm

Utility

Emits a loud roar from the caster's wand

Specialis Revelio

6th

Charm

Utility

Reveals spells cast on the target

Spongify

1st

Charm

Utility

Makes the target rubbery/bouncy

Stealth Sensoring Spell

5th

Charm

Defensive

Detects those under magical disguise

Stupefy

4th

Charm

Offensive

Stuns the target, rendering them unconscious

Supersensory Charm

4th

Charm

Utility

Grants the target enhanced senses

Surgito

6th

Charm

Defensive

Removes enchantments placed on the target

Switching Spell

5th

Transfiguration

Utility

Switches the positions of two objects

Teapot to Tortoise

3rd

Transfiguration
Transformation

Utility

Transforms a teapot into a tortoise

Teeth-straightening Spell

5th

Charm

Healing

Straightens crooked teeth

Teleportation Spell

6th

Charm

Utility

Transports the target object to another location

Tergeo

2nd

Charm

Utility

Cleans objects of liquids and other debris, such as dirt or dust

Unbreakable Charm

3rd

Charm

Utility

Makes an object unbreakable

Unbreakable Vow

A

Charm

Utility

Causes a vow to be unbreakable on pain of death

Vera Verto

2nd

Transfiguration
Transformation

Utility

Turns animals into goblets

Verdimillious

1st

Charm

Utility

Shoots green sparks from the tip of the wand

Vermillious

1st

Charm

Utility

Shoots red sparks from the tip of the wand

Vipera Evanesca

5th

Transfiguration
Vanishment

Defensive/Utility

Vanishes snakes

Vulnera Sanentur

6th

Transfiguration
Transformation

Healing

Used to stem blood flow and repair serious wounds

Washing-up Spell

2nd

Charm

Utility

Enchants dishes to wash themselves

Wingardium Leviosa

1st

Charm

Utility

Levitates the target

Spells can only be added here with explicit Crat approval.
These spells are registered with the Ministry of Magic unless noted otherwise.
Note: User-added spells will not be linked to HP Wiki.

Spell
Incantation if listed
Year Type Primary Use Effects Creator

Oblitero indicium


Oblitero certus indicium


Oblitero totalus indicium


Oblitero totalus certus indicium

5th

Transfiguration
Vanishment

Utility

Vanishes biological traces, such as fingerprints, hair, blood, saliva, etc. Leaves the surface below trace-free, but still leaves a magical trace behind. (I.e. someone would be able to tell the scene had been cleaned, but would not be able to recover the vanished traces.) When cast, the wand emits a black light dust for a few seconds. The light dust will fall onto the surface it is cast over and disappear unless it lands on a trace. Traces touched by the light dust will vanish after a few seconds.

With modifier certus, first pass the wand over the specific biological sample/print you want to look for, then over the area you want to vanish them from.


With modifier totalus, hold the butt of the wand to your lips and blow outward while spinning/pivoting to spread the black light dust over the area you want to vanish traces from. As the light dust must fall on something to vanish it, the spell may need to be cast several times, especially when casting in a non-flat area. (7th year level when used with totalus modifier)

Unknown
Jay

Appare digisignum


Appare certus digisignum


Appare totalus digisignum


Appare totalus certus digisignum

4th

Charm

Utility

When cast, the wand emits gold light dust for a few seconds. The light dust will fall onto the surface it is cast over and disappear unless it lands on a fingerprint.

With modifier certus, first pass the wand over the specific prints you want to look for, then over the area you want to search.


With modifier totalus, hold the butt of the wand to your lips and blow outward while spinning/pivoting to spread the gold light dust over the area you want to search. As the light dust must fall on something to detect it, the spell may need to be cast several times, especially when casting in a non-flat area. (6th year level when used with totalus modifier)

Unknown
Jay

Appare capillus


Appare certus capillus


Appare totalus capillus


Appare totalus certus capillus

4th

Charm

Utility

When cast, the wand emits gold light dust for a few seconds. The light dust will fall onto the surface it is cast over and disappear unless it lands on a natural hair.

With modifier certus, first pass the wand over the specific hair you want to look for, then over the area you want to search.


With modifier totalus, hold the butt of the wand to your lips and blow outward while spinning/pivoting to spread the gold light dust over the area you want to search. As the light dust must fall on something to detect it, the spell may need to be cast several times, especially when casting in a non-flat area. (6th year level when used with totalus modifier)

Unknown
Jay

Appare homoliquidus


Appare certus homoliquidus


Appare totalus homoliquidus


Appare totalus certus homoliquidus

4th

Charm

Utility

When cast, the wand emits gold light dust for a few seconds. The light dust will fall onto the surface it is cast over and disappear unless it lands on human body fluids, such as blood or saliva. Becomes less effective the less human DNA is in the fluids, and does not work on full nonhumans with the exception of full vampires.

With modifier certus, first pass the wand over the specific fluid you want to look for, then over the area you want to search. (A sample of person A's blood will also find traces of person A's saliva, as they contain the same DNA.)


With modifier totalus, hold the butt of the wand to your lips and blow outward while spinning/pivoting to spread the gold light dust over the area you want to search. As the light dust must fall on something to detect it, the spell may need to be cast several times, especially when casting in a non-flat area. (6th year level when used with totalus modifier)

Unknown
Jay

Appare lycanthroliquidus


Appare certus lycanthroliquidus


Appare totalus lycanthroliquidus


Appare totalus certus lycanthroliquidus

4th

Charm

Utility

When cast, the wand emits gold light dust for a few seconds. The light dust will fall onto the surface it is cast over and disappear unless it lands on werewolf body fluids, such as blood or saliva. Will only highlight fluids from the werewolf when they are in wolf form.

With modifier certus, first pass the wand over the specific fluid you want to look for, then over the area you want to search. (A sample of werewolf A's blood will also find traces of werewolf A's saliva, as they contain the same DNA.)


With modifier totalus, hold the butt of the wand to your lips and blow outward while spinning/pivoting to spread the gold light dust over the area you want to search. As the light dust must fall on something to detect it, the spell may need to be cast several times, especially when casting in a non-flat area. (6th year level when used with totalus modifier)

Unknown
Jay

Aireo melan

7th

Hex

Healing/Offensive

Used to cleanly extract tattoo ink from a healed or fresh tattoo. The incantation must be repeated while tracing the tattoo. As it only extracts the ink, free of biological materials, the ink can be directed into a container and safely reused. The process is essentially like getting a tattoo but from the inside out, including the time the process takes. The wound left behind needs to heal just like a tattoo does, and can scar if the tattoo was not well done or if the removal is botched/hasty.

Unknown
Jay

Aireo stigma

7th

Transfiguration
Transformation

Healing

Used to heal scar tissue. The incantation must be repeated while tracing the scar. Larger/deeper/older/more complex scarring will require multiple sessions/extended sessions with this spell. Does not work on cursed scars/scars that are the result of curses/scars caused by werewolf bites/scratches.

Unknown
Jay

Lumos Furvum

3rd

Charm

Utility

Illuminates the tip of the caster's wand with ultraviolet light (blacklight)

Unknown
Jay

Inficio Vulnere

5th

Curse

Offensive

Causes the target wound to become infected, potentially to the point of sepsis

Unknown
Jay

Putesco

3rd

Charm

Utility

Causes food and drink to go off/rot. The degree of rotting is determined by the caster's intention

Unknown
Jay

Captioning Charm

3rd

Charm

Utility

Similar to the quick quotes quill, the charmed writing utensil of choice will transcribe audible conversations within reasonable earshot. What the text is written on and the size of the writing are determined by intention of the caster and text is automatically vanished every few lines to make room for more. The standard spell captions word for word and splits lines when the speaker changes but there is a companion charm that can be cast on a nametag or some other object that will add the name to the captions for that particular speaker. Pre-charmed sets are sold in some shops, including a charmed writing utensil with varying predetermined text sizes and varying numbers of nametags depending on group size.

Casper Nejem
Jay

Explico vitalia

5th

Charm

Healing

Gives the caster an analysis of the target's body - heart rate, blood pressure, foreign objects, internal bleeding, etc. Skilled healers will be able to glean more specific information from this spell; those of lesser skill may have to cast it multiple times.

Unknown
Jay

Gladiocreo

6th

Transfiguration
Conjuration

Utility

conjures a sword. envisioning the blade is very important or you may end up with a butter knife

Casper Nejem
Jay

Ventus involute

6th

Hex

Offensive

surrounds the target with gusts of wind, each gust blowing the target into another gust, effectively keeping them both off-balance and in place
similar to being in one of these except violent winds are throwing you around and simultaneously keeping you in place

Casper Nejem
Jay

Excorio cutem

7th

Curse

Offensive

Causes a bad sunburn that makes the target's skin start to blister and peel away

Unknown

Paus-věko

7th

Curse

Offensive

Removes the target's eye from their socket

Unknown

Aufer pulmonarius oxygenium

6th

Hex

Offensive

Pulls the oxygen from the target's lungs

Unknown

Ossa fracta

6th

Curse

Offensive

Shatters the indicated bone

Unknown

Auribus cruentatur

6th

Curse

Offensive

Makes the target bleed from their ears

Unknown

Praetondeo plica vocalis

7th

Curse

Offensive

Snips a person's vocal cords

Unknown

Aperio

2nd

Charm

Utility

Opens and unpacks any unsealed/unlocked container

Logan Amador
Jiskran

Arenae Ventus

5th

Transfiguration
Conjuration

Any

Creates a small dust devil (a small swirly sand vortex)

Lily Smith
Bond

Clay Face Jinx

2nd

Jinx

Offensive

Makes target's face droop like clay

Gruffudd Black
LeGruff

Color Augendae

2th

Charm

Utility

Enhances the color of objects, particularly extracted memories

Teresa Waters
Echostar

Coco Trimortion

5th

Transfiguration
Conjuration

Utility

Creates a nice cup of hot cocoa

Shane Frozon
Zanzan28

Confirma Lentium

5th

Charm

Utility

Strengthens the prescription on glasses or contacts for approximately one year

Teresa Waters
Echostar

Darshonion

6th

Hex

Offensive

A stream of purple light causes the target to faint; pierces magical shields

Shane Frozon
Zanzan28

Diesi Mendax

4th

Charm

Utility

Makes a person's eyes glow red if they are telling a lie. Lasts for about one hour.

Shane Frozon
Zanzan28

Discordium

7th

Jinx

Offensive

Effect if cast on an area: Limited Chaos (Something like paper flying everywhere or furniture being thrown across the room)
Effect if cast on a person: Two hours of general bad luck. Anything bad that can happen, will happen.

Jade Knight
Liss

Fluito Aqua

7th

Jinx

Offensive

Effect if cast on an area: Limited Chaos (Something like paper flying everywhere or furniture being thrown across the room)
Effect if cast on a person: Two hours of general bad luck. Anything bad that can happen, will happen.

Lily Smith Smith
Bond

Fulmen Eruptio

5th

Hex

Offensive

Shoots blue lightning

Character Unknown
Gsprinter99

Glitteblinken

5th

Charm

Utility

Creates a glittery, sparkly substance which looks somewhat like bunches of small diamonds

Anika d'Armond
Mistelm

Lacerta

6th

Transfiguration
Transformation

Utility

Turns target into a lizard

Lily Smith
Bond

Litoria Carsoron

3rd

Jinx

Offensive

Makes target rise in the air 15 feet before freefalling back to the ground

Shane Frozon
Zanzan28

Lux Aeternae

4th

Charm

Utility

Shows auras on every living creature within 10 meter radius

Einar Faris
Jiskran

Manibus Dicatum

3rd

Charm

Utility

Causes the target to speak in the caster's preferred sign language

Maria Petukhova
Madeye

Manus Petrificatus

6th

Hex

Offensive

Causes the target to speak in the caster's preferred sign language

Einar Faris
Jiskran

Obscuro Celatus

1st

Charm

Defensive

Caster becomes invisible to the target

Lily Smith
Bond

Omnia Vincit Gravitas

6th

Hex

Offensive

Gravity is triples in a 4 meter circle around the caster

Einar Faris
Jiskran

Phinaskiss Ravedorio

6th

Charm

Utility

Gives caster a view of the Ravenclaw common room

Shane Frozon
Zanzan28

Protego Calor

3rd

Charm

Defensive

Shields caster from heat

Lily Smith
Bond

Pudation

3rd

Charm

Utility

Makes a 5 foot tall pool of pudding fall out of the air

Shane Frozon
Zanzan28

Res Compleo

5th

Transfiguration
Conjuration

Utility

Restores partial, non-magical objects to their full, original state

Steve Shunpike
Jiskran

Sandolio Chrivas

2nd

Charm

Utility

Allows caster to put next spell in a jar for future use

Shane Frozon
Zanzan28

Sano Frendo

4th

Transfiguration
Transformation

Healing

Heals bruises

Jaina Nordskov
Bond

Scutum

6th

Transfiguration
Conjuration

Utility

Conjures a physical shield

Lily Smith
Bond

Slitoratary

5th

Charm

Utility

Makes a person's eyes glow yellow if they are currently or within the past 24 hours were under the Imperius or Cruiciatus curse

Shane Frozon
Zanzan28

Sorkriss Avadora

4th

Charm

Utility

Gives the target a sense of calm/peace

Shane Frozon
Zanzan28

Taraka Radiosa

6th

Charm

Utility

Allows caster to use target wands as walkie-talkies

Shane Frozon
Zanzan28

Tempero Miscetis

6th

Charm

Memory

Smoothly blends two memories together

Teresa Black
Echostar

Tempore Alioversus

A

Charm

Time

"Diverts" flow of time from around the target for thirty minutes, making them unaffected by the passage of time

Elquart Demeter
Head of Ravenclaw

Trisinion

6th

Charm

Defensive

Stuns people if they get within a designated area

Shane Frozon
Zanzan28

Two Left Feet Jinx

1st

Jinx

Offensive

Gives target two left feet for 10 minutes

Gruffudd Black
LeGruff

Vendetta Corsicana

7th

Curse

Defensive

For 1 minute, any spell effects are split 50/50 between the original caster and the caster of this spell

Einar Faris
Jiskran

Vitis Venit

6th

Transfiguration
Conjuration

Utility

Makes small vines grow as directed by the caster

Gruffudd Black
LeGruff

Zip Mouth Jinx

1st

Jinx

Offensive

Keeps the target's lips shut for 5 minutes

Gruffudd Black
LeGruff

If you need more information on a spell, click on the text in the far left box (the "spell" column)! That will take you to the spell's page on the Harry Potter Wiki.
Spell
Incantation if listed
Year Type Primary Use Effects

Antonin Dolohov's Curse

7th

Curse

Offensive

Inflicts pain and lasting but invisible injury, has the potential to be lethal.

Babbling Curse

5th

Hex

Offensive

Causes the target to babble nonsense when they try to speak

Confringo

5th

Curse

Offensive

Causes a forceful, fiery explosion, that can be lethal

Blood Malediction

A

Curse

Vindictive

Final effects vary; debilitating condition that affects a bloodline and can resurface generations later

Conjunctivitis Curse

5th

Hex

Offensive

Irritates the target's eyes, causing them to swell shut. Similar to exaggerated pink eye.

Crucio

A

Curse

Offensive

Causes excruciating pain; prolonged exposure can break the mind

Mucus ad Nauseam

2nd

Hex

Offensive

Gives the target a strong head cold, accompanied by the associated symptoms

Curse of Marvolo Gaunt's Ring

A

Curse

Offensive/Defensive

Causes any who come in contact with the cursed object to quickly die

Cursed Barrier

7th

Curse

Defensive

Prevents anyone without a special, magical mark from passing through the barrier. Those who do not bear the mark who try to pass through are thrown back into the air.

Disintegration Curse

A

Curse

Offensive

Causes the living target to explode into small, disintegrated bits

Reducto

4th

Hex

Offensive

Reduces solid objects to dust

Expulso

5th

Hex

Offensive

Blows up the target with a large and forceful explosion

Ear-shriveling Curse

3rd

Hex

Offensive

Causes the target's ears to shrivel up

Entrail-Expelling Curse

7th

Curse

Offensive

expels entrails from the body

Fiendfyre

7th

Curse

Offensive

Creates cursed fire capable of chasing living targets and taking on the gigantic forms of animals, such as dragons or chimaeras.

Flagrante Curse

5th

Curse

Offensive/Defensive

When touched, objects with this curse will emit a searing heat

Petrificus Totalus

3rd

Hex

Offensive

Causes full-body paralysis

Floating Eye Curse

5th

Curse

Offensive/Defensive

Conjures a large eye that floats in one position over an area. The red aura around the eye causes pain to those who approach it

Geminio

6th

Curse

Offensive/Defensive

Causes the cursed object to multiply repeatedly when touched

Ghostly Head Curse

6th

Curse

Offensive

Conjures a ghostly head that the caster can control

Gormlaith Gaunt's Curse

7th

Curse

Offensive

Puts the target into a deep, enchanted slumber that it is difficult to wake from

Calvorio

2nd

Jinx

Offensive

Renders the target bald

Imperio

A

Curse

Offensive

Gives the caster control over the target

Jelly-Fingers Curse

4th

Jinx

Offensive

Renders the target's fingers jelly-like

Ossio Dispersimus

6th

Curse

Offensive

Vanishes bones from the targeted part of the body

Locomotor Wibbly

3rd

Jinx

Offensive

Causes the target's legs to collapse

Avada Kedavra

A

Curse

Offensive

Causes the target to instantly and painlessly die

Locomotor Mortis

1st

Jinx

Offensive

Sticks the target's legs together

Lyacomia Curse

A

Curse

Offensive

Induces lycanthropy

Morsmordre

5th

Curse

Utility

Conjures an enormous dark mark in the sky

Sectumsempra

6th

Curse

Offensive

Slashes the target as if by an invisible sword

Sponge-knees Curse

3rd

Hex

Offensive

Makes the target's knees unstable, making it difficult for them to walk

Slugulus Eructo

2nd

Hex

Offensive

Causes the target to vomit slugs and slime

Mimble wimble

2nd

Jinx

Offensive

Prevents the target from talking about a certain subject, or from speaking at all

Taboo

A

Curse

Offensive

When a designated word is spoken, the caster is alerted to the location of the speaker and protective enchantments around them are weakened.

Bat-Bogey Hex

4th

Hex

Offensive

Transforms the target's boogers into bats

Bedazzling Hex

5th

Hex

Utility

Disguises things as their surroundings

Densaugeo

3rd

Hex

Offensive

Greatly elongates teeth

Engorgio Skullus

3rd

Hex

Offensive

Causes target's head to swell

Anteoculatia

4th

Hex

Offensive

Causes target to grow antlers

Horn Tongue Hex

4th

Hex

Offensive

Transforms the target's tongue into a horn

Hurling Hex

2nd

Hex

Offensive

Causes target to move and buck wildly to hurl things off them, such as to make a broomstick throw its rider off

Instant Scalping Hex

4th

Hex

Offensive

Instantly removes the target's hair

Knee-reversal hex

3rd

Hex

Offensive

Reverses the target's knees - instead of bending forward, this hex causes them to bend backward

Mutatio Skullus

5th

Hex

Offensive

Causes the target to grow an extra head

Transmogrifian Torture

A

Hex

Offensive

Grotesquely and continuously transfigures the target with the express purpose of causing them pain. Can cause death.

Pepper Breath Hex

4th

Hex

Offensive

Gives the target fiery hot breath

Pus-squirting Hex

4th

Hex

Offensive

Causes pus-like substance to spew from the target's nose

Redactum Skullus

4th

Hex

Offensive

Shrinks the target's head

Sardine Hex

3rd

Hex

Offensive

Causes the target to sneeze out sardines from their nose

Steleus

2nd

Hex

Offensive

Causes the target to sneeze uncontrollably

Colloshoo

2nd

Jinx

Offensive

Sticks the target's shoes to the floor

Tail-Growing Hex

3rd

Hex

Offensive

Causes the target to grow a tail

Titillando

2nd

Jinx

Offensive

Tickles the target

Toenail-Growing Hex

3rd

Hex

Offensive

Causes the target's toenails to grow alarmingly fast

Twitchy-Ears Hex

1st

Jinx

Offensive

Causes the target's ears to twitch

Anti-Disapparition Jinx

6th

Jinx

Defensive/Utility

Prevents disapparition within a designated area

Anti-Intruder Jinx

3rd

Jinx

Defensive

Repels intruders and prevents entry into a designated area

Biting Jinx

2nd

Jinx

Offensive

Causes objects to bite their user

Cantis

3rd

Jinx

Offensive

Causes the target to sing uncontrollably

Cascading Jinx

5th

Hex

Offensive

Causes an explosion of force that can hit multiple targets that are close together

Cracker Jinx

3rd

Jinx

Offensive

Conjures exploding wizard crackers

Tarantallegra

2nd

Jinx

Offensive

Causes the target's legs to spasm uncontrollably

Drone Jinx

1st

Jinx

Offensive

Produces an extremely loud droning noise

Ducklifors

5th

Hex

Offensive

Transforms target into a duck

Ebulio

4th

Jinx

Offensive

Traps target in a giant bubble

Finger-Removing Jinx

4th

Hex

Offensive

Removes target's finger(s)

Inflatus

4th

Jinx

Offensive

Inflates the target

Impedimenta

3rd

Jinx

Offensive

Immobilizes or slows the target, occasionally will throw them back or levitate them

Jelly-Brain Jinx

2nd

Jinx

Offensive

Confuses or stuns the target temporarily

Jinx Against Marriage

A

Curse

Offensive

Makes the target refuse marriage

Flipendo

2nd

Jinx

Offensive

Knocks the target back, but can also be used to push heavy objects or break objects

Langlock

3rd

Jinx

Offensive

Sticks the target's tongue to the roof of their mouth

Leek Jinx

2nd

Jinx

Offensive

Causes leeks to sprout from the target's ears

Levicorpus

4th

Jinx

Offensive

Levitates target upside down by their ankles

Melofors

3rd

Jinx

Offensive

Encases the target's head in a pumpkin

Oppugno

5th

Hex

Offensive

Causes movable objects to attack the target

Orbis

3rd

Hex

Offensive

Sucks the target into the ground

Furnunculus

3rd

Jinx

Offensive

Causes the target to develop pimples/boils

Pullus

5th

Hex

Offensive

Transforms target into a chicken

Relashio

3rd

Jinx

Offensive/Utility

Causes the target to release its hold on something

Sea Urchin Jinx

3rd

Hex

Offensive

Causes the target to grow small, painful spikes all over

Special Jinx

2nd

Jinx

Offensive

These jinxes are stored in objects and makes the object sparkle. Once retrieved from the object, often by breaking it, the spell manifests as a glowing orb in one of four colors, which each have slightly different effects. All the jinxes knock the target back or down.
Blue: travels to the target with extreme speed, making it difficult to dodge.
Red: sends out blasts in multiple directions
Yellow: completely silent
Green: much louder and more forceful than the others

Stinging Jinx

3rd

Hex

Offensive

Stings the target, causing welts and/or swelling

Stretching Jinx

5th

Jinx

Offensive

Increases the target's height

Tentactlifors

7th

Hex

Offensive

Turns target's head into a tentacle

Tempest Jinx

4th

Hex

Offensive

Causes lighting from the sky to strike the target

Toe Biter Jinx

1st

Jinx

Offensive

Causes minor pain to the target's toes

Trip Jinx

1st

Jinx

Offensive

Causes the target to trip

Ventus

2nd

Jinx

Offensive

Emits a spiraling jet of wind from the caster's wand

Vermiculus

5th

HEx

Offensive

Turns target into worms

Ears to Kumquats

5th

Jinx

Offensive

Turns the target's ears into kumquats

Entomorphis

4th

Jinx

Offensive

Gives the target feelers, the inability to speak, and forces them to crawl

Deterioration Hex

5th

Hex

Offensive

Causes the target to feel extremely frail and weak

Cornflake Skin Spell

4th

Hex

Offensive

Causes the target's skin to be coated in cornflakes

Fur Spell

4th

Jinx

Offensive

Covers the target in fur

Gytrash-Conjuring Spell

7th

Curse

Offensive

Summons gytrashes, large, dog-like spirits, to attack the target

Herbifors

3rd

Jinx

Offensive

Turns the target's hair into flowers

Homing Spell

4th

Hex

Offensive

Creates a ball of light that will follow the target until it hits either the target or a barrier, at which point it will explode

Horcrux-Making Spell

A

Curse

Defensive

Prepares an object to have a soul fragment placed inside it

Oscausi

3rd

Jinx

Offensive/Utility

Seals the target's mouth shut, causing their mouth to disappear completely

Protego Diabolica

A

Curse

Defensive

Creates a protective ring of blue fire around the caster that will incinerate their enemies on contact, but leave their allies unharmed

Slippery Jinx

1st

Jinx

Offensive

Makes an object slippery and difficult to hold

Spell modifiers are generally attached to an incantation to alter or strengthen the effects of the spell. Modifiers can be combined to have the effects of more than one.
Go here for more information on modifiers.
Modifiers that change the effect of a spell significantly are included as separate spells in the Standard Spells tab.
Modifier Years Above
Base Spell
Effects
Maxima +3 Increases the strength of the spell to its highest intensity
Duo +1 Increases the strength of the spell, but to a lesser degree than tria/maxima
Tria +2 Increases the strength of the spell, but to a lesser degree than maxima
Totalus
Totalum
+2 Spreads the area of the base spell's effect to cover an area (such as protego totalum)or the entirety of the target (such as petrificus totalus)

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